Help Adding New Pawn

Started by ancusohm, June 17, 2014, 08:55:17 AM

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ancusohm

Hi,

I'm new to modding, and, as an experiment, I'm trying to add a new pawn to the game.  The pawn is tentatively called a "NewHuman," although they're not currently supposed to have humanoid thinktrees.  Also, they're texture is currently the same as the mufallo with some added red splotches (to make them stand out).

This is far from a finished product.  I'm just trying to do a proof of concept.

However, for some reason, these NewHumans don't appear in the game, and I can't make them spawn when I'm in developer mode.

I would really appreciate it if someone could point out what I've done wrong with my mod.  It's attached.

Best,
Ancusohm

[attachment deleted by admin: too old]

minami26

in your defs, just put them in default folder so that the game can read them.

specifically, in defs folder just put it in PawnKindsDef folder don't change the folder name