Started by PerrytPL, June 06, 2018, 01:39:11 PM
Quote from: sadpickle on August 01, 2018, 05:03:35 PMI like how they saw the naked guy with no food and said, "what he needs is an SMG."
Quote from: Andre27 on June 06, 2018, 06:02:15 PMI mean a battery already is that energy container, you can uninstall it and even move it to different maps and it'll retain it's stored energy, all you'd really have to do there then is add a value to energy and then you can just sell uninstalled batteries for their base cost + stored energy cost or something. Or you could just have it where trade caravans coming to you aswell as orbital traders will simply drain your batteries for the sold energy and you take batteries with you if you want to caravan and sell to other towns (or those towns also syphon energy and you're left with drained batteries). Or some sort of mix, where some caravans/towns want only the energy, and others want the batteries aswell. Could also buy in the same way.
Quote from: Call me Arty on June 11, 2018, 07:14:08 PM I could see it as needing a special tag, though. Leathers for clothing and furniture will understandably be useful for everyone, but energy's different. Would tribals or orbital traders pay the same for it, despite the fact that one of them has no use for it and the other has a ship's generator already powering things?