Custom scenarios with pre-defined pawn attributes.

Started by Zombull, June 26, 2018, 12:01:32 AM

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Zombull

It would be fun if we could build a scenario like so:

Space Family Robinson
Obscenely rich and overprivileged family (Kardashians in space) on their luxury yacht get hijacked by a pair of awol soldiers. Ship damaged by the high-tech, private military pursuing them. Ship crashes on RimWorld.

5 civilians with no useful skills and with a variety of annoying traits
2 highly-skilled and well-armed super soldiers
high initial colony wealth

The challenge is to keep the family alive and launch two ships.

Unfortunately, the core premise of such a scenario requires more control over the pawns. We'd need to be able to, for each pawn, specify level ranges for skills and whitelists and blacklists of traits they can have.