[1.0.1982] Tornado Generator doesn't work

Started by Grapplehoeker, August 06, 2018, 11:41:58 AM

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Grapplehoeker

The Tornado Generator doesn't work.
My pawn went out to meet a siege event and despite targeting a hostile unit and waiting, nothing at all happened.
https://steamcommunity.com/sharedfiles/filedetails/?id=1468069293

Greep

#1
I think you need LoS.  Not really conveyed well, though.
1.0 Mods: Raid size limiter:
https://ludeon.com/forums/index.php?topic=42721.0

MineTortoise:
https://ludeon.com/forums/index.php?topic=42792.0
HELLO!

(WIPish)Strategy Mode: The experienced player's "vanilla"
https://ludeon.com/forums/index.php?topic=43044.0

scorlew

Thanks Greep.  Now can you send us the magic decoder ring?  WTF is a LoS and why did I just get offered a Tornado Generator in my latest Convoy Quest?  Why would I want something to generate a tornado?
Send lawyers, guns and money. 
                           -WZ

mlzovozlm

savegame's log basically

also, those 1-use weapons takea longggggggggggggggggggg time to warm-up, and it does have range+get obstructed with structures like normal weapons

Tynan

LOS is line of sight. You need LOS to fire the tornado generator.

Anyway, maybe a clarity issue (given you don't need LOS to use psychic artifacts) but I'll lock this now since I don't think there's a bug-bug. Thanks.
Tynan Sylvester - @TynanSylvester - Tynan's Blog