Add "Unskilled Labor" in Work Tab

Started by BlackSmokeDMax, August 29, 2018, 12:36:03 AM

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BlackSmokeDMax

Perhaps consider adding "Unskilled Labor" as a new entry in the Work tab. Seeing as those things don't generate XP and are also do not see benefit from any other skills, I think it would be best if they weren't controlled by those settings either. Just sneak it in at the end between Cleaning and Research.

AileTheAlien

Aren't the only unskilled jobs hauling and sweeping?

BlackSmokeDMax

Unskilled labor speed (item in pawn info screen, bottom of list) lists these jobs as being affected by "Unskilled Labor Speed":

making stone blocks
making chemfuel at a refinery
burning items

I think you are thinking of unskilled when listed in what the pawn can or can not do section. This is different.

Emulsion

Yes, please!
In my last game I had to set a non-crafter to crafting to do this jobs and assign her to any of these bills and then assign my main crafter to every other crafting bill.. Microing hell ;-)
And pretty unintuitive.

Long story short:
+1 :-)

BlackSmokeDMax

Quote from: Emulsion on September 03, 2018, 01:23:19 PM
Yes, please!
In my last game I had to set a non-crafter to crafting to do this jobs and assign her to any of these bills and then assign my main crafter to every other crafting bill.. Microing hell ;-)
And pretty unintuitive.

Long story short:
+1 :-)

Exactly! That is the kind of thing I'd like to avoid if possible.