[MOD] (Alpha 5) Turret Package (v1.4)

Started by PunisheR007, July 05, 2014, 01:46:09 AM

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PunisheR007

TURRET PACKAGE v1.4

This is Kilroys turret package updated for alpha 5
All credits goto Kilroy and to all who were credited in his thread.

Description:
The main goal of this mod is to add more powerful turrets to the later part of the game so that you can fight off the ever growing raider parties that are determined to destroy your colony. This mod adds five new turrets to RimWorld along with six new research topics. There are three new textures added to the turrets and two new projectile textures. The turrets range in size, from 2x2 to 1x1 depending on what I figured seemed appropriate.

Features:

    Improved Turret (An improved version of the improvised turret)
    Incendiary Turret (An R-4 rifle fitted to the turret capable of firing a burst of 4 incendiary rounds)
    Sniper Turret (A sniper rifle fitted to the turret capable of firing accurate shots over long distances)
    Grenade Turret (A turret made specifically to fire grenades over short distances)
    Heavy Turret (A heavily armored, fast firing beast of a turret meant to deal with multiple enemy at a time)
    Energy Turret (All the benefits of the heavy turret plus extra damage done by the energy projectiles)


Mod Team:

    Kilroy232


Special Thanks
A special thank you to ItchyFlea for allowing me to integrate his energy turret into this mod.
His profile page can be found here http://ludeon.com/forums/index.php?action=profile;u=959

How to Install:

- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

How to use:
This mod works as soon as it is installed, nothing to difficult. To use the Improved Turret you must first research 'Armour Plating' and 'Electrical Systems' then research 'Improved Turret'. Once that is done you can then build Improved Turrets, Sniper Turrets and Grenade Turrets.

After those have been researched you can research either 'Incendiary Rounds' to allow the incendiary turret to be build or 'Weapon Systems' to build the heavy turret. Once the Heavy Turret has been researched you will be able to research 'Energy Weapons' and this will allow you to use the Energy Turret.

Download:
To download go to the bottom of this post and click the attached file

Improved Turret
Research Requirements Armour Plating Electrical Systems
Health 400
Damage Per Round 9
Round Speed 70
Accuracy 0.80 - 1.00
Rounds Per Burst 4
Range 25.9
Explosion Radius 2.4
Power Consumption 500
Flammability 0.5
Metal needed 300
Work Needed 1500

Sniper Turret
Research Requirements Incendiary Rounds Improved Turret
Health 300
Damage Per Round 40
Round Speed 100
Accuracy  0.90 - 1.00
Rounds Per Burst 1
Range 50
Explosion Radius 2.4
Power Consumption 350
Flammability 0.5
Metal needed 200
Work Needed 850

Incendiary Turret
Research Requirements Incendiary Rounds Improved Turret
Health 500
Damage Per Round 9
Round Speed 40
Accuracy 0.90 - 0.75
Rounds Per Burst 4
Range 30
Explosion Radius 2.4
Power Consumption 400
Flammability 0.5
Metal needed 300
Work Needed 1500

Heavy Turret
Research Requirements Weapon Systems Improved Turret
Health 800
Damage Per Round 12
Round Speed 70
Accuracy 0.80 - 1.00
Rounds Per Burst 12
Range 25.9
Explosion Radius 3
Power Consumption 600
Flammability 0.5
Metal needed 400
Work Needed 2000

Energy Turret
Research Requirements Weapon Systems Energy Weapons
Health 800
Damage Per Round 16
Round Speed 50
Accuracy 0.80 - 1.00
Rounds Per Burst 12
Range 24
Explosion Radius 3
Power Consumption 700
Flammability 0.5
Metal needed 400
Work Needed 2000

Grenade Turret
Research Requirements Improved Turret
Health 400
Damage Per Round 9
Grenade Explosion Radius 2
Miss Radius 1
Explosion Delay 30
Range 18
Explosion Radius 1.2
Power Consumption 300
Flammability 0.5
Metal needed 200
Work Needed 800


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PunisheR007

I just noticed the display radius when placing turrets was not there, i have fixed it and updated.
Cheers!!!

murlocdummy

Quote from: PunisheR007 on July 05, 2014, 03:04:57 AM
I just noticed the display radius when placing turrets was not there, i have fixed it and updated.
Cheers!!!

You are the greatest person in the world.  Aside from Architect, but other than him, you're the greatest person in the world.

PunisheR007

Quote from: murlocdummy on July 06, 2014, 06:17:53 AM
Quote from: PunisheR007 on July 05, 2014, 03:04:57 AM
I just noticed the display radius when placing turrets was not there, i have fixed it and updated.
Cheers!!!

You are the greatest person in the world.  Aside from Architect, but other than him, you're the greatest person in the world.
Cheers :)

PunisheR007

Im going to be releasing a new update for this turret package, should be up in the next couple of hours. Currently the armour plating research does not work, i have now fixed it. Each turret will have it's own armour plating research as each turret becomes available through researching.
I have removed the grenade turret for now, but i will add it back in if everyone wants it back.
If your using my cannons mod you won't need the grenade turret :).
Also im working on some research for firerate increase on the improved turret and the energy turret, i might just do them all :).

Keep your eyes open for the update.

PunisheR007

I just merged this turret pack with my cannons mod, now called cannons and turrets v3.0.
So no need to update this mod seperatly anymore :).
Enjoy!!!

JKTD1919

Os iusti meditabitur sapientian, et lingua eius loquetur iudicium. Venerit vir qui sufferit tentationem.

PunisheR007

The download for my cannons and turrets mod is in another topic, here's the link to the topic :).
http://ludeon.com/forums/index.php?topic=3878.0

Kilroy232

I owe you my thanks. I was busy during the summer and despite the new releases updating this slipped my mind.

PunisheR007

Quote from: Kilroy232 on September 18, 2014, 09:53:32 AM
I owe you my thanks. I was busy during the summer and despite the new releases updating this slipped my mind.

No problems Kilroy, i will have this updated tomorrow. :) I just got back from overseas, a very nice 3 week holiday with friends.
Need some good rest tonight from the flight, otherwise i would have it updated tonight hehe.
Cheers!!!



PunisheR007

Today the update will come for this mod, sorry for the delays everyone,
i have been very busy since i returned from my overseas holiday.
I will work as quick as possible.
Cheers!!!! :)