Load Mods after choosing save?

Started by braxtonkai, September 08, 2018, 01:18:48 PM

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Hello everyone,

I was wondering if there is a way (or perhaps a future plan) to have certain mods not load until a save game is chosen.

The reason being is I'd like to have a save file that is vanilla, a save file for "normal" modded Rimworld and maybe a few others for fantasy games or a crazy mix of mods.

Seems like with the way things work (as far as I can tell) the mods are an all or nothing thing? Unless you manually tick or untick them.


You can manually untick mods in the main menu (just below the options button), but it requires a restart.

You can start a vanilla game, and save it.
Then restart the game with mods, load the vanilla save, then save it as the "modded save".

Its a bit round-about but gets the results you want.

If what it is you want, is for the save to continuously have a vanilla version every time you save the game; I don't think that will happen as I don't think it is feasible to track every change any mod could possibly add and safely undo it.


Hey thanks for the responses, I appreciate it.

I'll check that link!