(ALPHA 5c) ZZCOMP Compatibility mod 0.1 + ZZCOMPTrader Tradekind Compatibility!

Started by Jerethi50, July 08, 2014, 05:28:29 AM

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Smacher305

i wanted to just play with it anyway so i simply spawned it in with god mode and disabled it afterwards. its a fun combination, really adds to the flavor of the game whilst not making it extensively hard

dantebelmondo

Actually I did that on my own game too. Adding one or two CRT Resource(s) on the ground is acceptable in my point of view. Hey even the colonists doesn't come from the drop pots right?!

Anyway your mod inspire me to solve the compatibility issues by myself. THXs a lot though!