Colony 1

Started by kclace, September 14, 2019, 04:02:41 PM

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A small group lands on a barely habitable rimworld where terraforming was thought to have failed. Your goal is to establish a new colony and a new life on the rim. Your colonists thought this world was uninhabited, so they did not bring any weapons. Too bad you were wrong about the uninhabited part.

Recommended MODS: Faction control with hostile tribal factions only.

Non MOD recommendations: Make planetary conditions extreme.

Your faction will be a New Arrivals.
Start with 5 people, chosen from 8.

Start with:
-Packaged survival meal x700
-Medicine x50
-Component x30
-Plasteel knife
-Steel x2000
-Wood x300