[1.0] Melee Armor Penetration doesn't scale with quality.

Started by Vintorez, February 18, 2020, 03:32:25 PM

Previous topic - Next topic

Vintorez

Edit: Looks like my game updated weird when I switched to the unstable branch and it was still using some 1.0 data. After uninstalling and reinstalling completely to fix it, it seems in 1.1 melee armor penetration does scale with quality so this thread is unneeded.  :)

Probably more of an oversight than a bug, but melee weapons that use <armorPenetration> (only spears in Vanilla, always 50% for point attack) don't scale with item quality. Guns are able to use <armorPenetrationBase> to have scaling armor penetration, which shotguns do in Vanilla. It would be better for balancing modded weapons if melee had a scaling armor penetration tag.