Empire aid should target enemies based on hostility against your faction

Started by AllenWL, March 08, 2020, 01:53:43 AM

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AllenWL

Empire troops you call with the 'call aid' function will only target enemies that are hostile towards the empire.

This means that if you make friends with a faction who are enemies with the empire like the rough tribe/outlander faction, or antagonize a faction that is friendly with the empire, you end up getting raids where the empire aid is useless. What makes this even more annoying is that quest raids don't seem to check for this, occasionally having you fight enemies for the sake of the empire, yet have empire troops not help you at all when you call them.

Mods can also occasionally add factions that are hostile to you but not the empire, which can be annoying as well.

Considering all the hassle that goes into getting and maintaining a pawn with a noble title, I think it'd be nice if one of their abilities doesn't just randomly get invalidated just because you made enemies with certain factions.