[Request] Name Toggle or Another Simple Health Point Bar

Started by Keyzoth, August 09, 2014, 01:52:05 AM

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Keyzoth

I doubt that only me who likes to do a raider massacre with large number no matter race they are
but the problem is, the larger number they come the more lag occured
and. I believe it's due to they got stacked in one block and the name or body got glitched, because when they spread away, the lag's gone
i've tested with about 100 muffalo in one place but no lag nor error report in console

nb: i set story tellers, <desiredPopulationCritical> to 1000++

Telkir

The initial lag as large groups of pawns appear on the map is possibly because of the massive spike in CPU demand for pathfinding. I'm assuming that when pawns first appear they have no destination, so a couple hundred loops through the pathfinding algorithm is bound to cause a choke.

Keyzoth

Ahhhh yes,, i forgot about the pathfinding or lost their AI, because sometimes the raiders just stand still even being attacked by mortal or something