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Author Topic: Mars X For Rimworld  (Read 2447 times)

Run And Hide Gamer

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Mars X For Rimworld
« on: March 05, 2021, 10:03:14 PM »

I noticed there was an updated version of Mars X released back in December and saw there were no recent videos of the mod on Youtube .

So today I have posted the first video of Mars X on my gaming channel.

You can find it here

https://www.youtube.com/channel/UCi7sHS4Lzp6Lh3p0xu0WQdQ/videos
« Last Edit: March 06, 2021, 09:57:38 PM by Run And Hide Gamer »
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Run And Hide Gamer

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Re: Mars X For Rimworld
« Reply #1 on: March 06, 2021, 09:54:31 AM »

Working on the next chapter at the moment and testing a different way to provide power to the astronauts before night falls.
« Last Edit: March 06, 2021, 09:58:18 PM by Run And Hide Gamer »
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m1st4x

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Re: Mars X For Rimworld
« Reply #2 on: March 06, 2021, 03:52:17 PM »

Holy shit what a great mod, didn't notice marsx so far^^
Thanks for the Let's Play. Please continue :)

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Run And Hide Gamer

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Re: Mars X For Rimworld
« Reply #3 on: March 06, 2021, 09:40:51 PM »

Holy shit what a great mod, didn't notice marsx so far^^
Thanks for the Let's Play. Please continue :)

Yes it is a terrific mod and plenty of challenges to keep you on your toes.
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Run And Hide Gamer

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Re: Mars X For Rimworld
« Reply #4 on: March 06, 2021, 09:51:32 PM »

Yesterday I posted a mission designed to test the processes and procedures the lunar crew would follow in order to set up a base on the lunar surface.

The simulation test was a success and a crew of 3 astronauts has launched from Earth on their way to the Moon.

The crew is made up of Army Chief Engineer Sliwa, Rocket Engineer Chappell and Technical Engineer Brewer and their ship Enterprise  (not Star Trek related) will eagle land on the Moon in a few hours time.

The first day of their mission will be posted online in a few hours time at

https://www.youtube.com/channel/UCi7sHS4Lzp6Lh3p0xu0WQdQ/videos



« Last Edit: March 06, 2021, 11:40:05 PM by Run And Hide Gamer »
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Run And Hide Gamer

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Re: Mars X For Rimworld
« Reply #5 on: March 06, 2021, 11:39:27 PM »

the new chapter has just been posted on our youtube channel.......

Our 3 astronauts arrive on the Moon and will become seriously ill..... will they survive their first day on the Moon?

https://www.youtube.com/channel/UCi7sHS4Lzp6Lh3p0xu0WQdQ/videos
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Run And Hide Gamer

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Re: Mars X For Rimworld
« Reply #6 on: March 07, 2021, 04:27:11 AM »

Working through an issue where I am trying to access water from the ship and send it via waterpipe to the hab module.... so far have not been able to get any water from the ship.
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m1st4x

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Re: Mars X For Rimworld
« Reply #7 on: March 07, 2021, 10:57:10 AM »

You can do it  ;)
Or just ask at Dub's discord https://discord.gg/Y4tZbUd
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Run And Hide Gamer

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Re: Mars X For Rimworld
« Reply #8 on: March 07, 2021, 04:05:04 PM »

You can do it  ;)
Or just ask at Dub's discord https://discord.gg/Y4tZbUd

I had read that the moon side of the mod was still being worked on so there could be an issue there...... ran into another issue where I had steel available in the stockpile but the astronauts stopped building as they couldn't find the steel. When I tried moving the steel to another stockpile it told me there were no places to move the steel. Still  looking at what happened there.
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Run And Hide Gamer

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Re: Mars X For Rimworld
« Reply #9 on: March 07, 2021, 05:05:37 PM »

The next chapter of the Mars X Story has been filmed and will be on the Run and Hide Gamer youtube channel sometime over the next hour or two.

The good news is that I have resolved the issue with the stockpiles and that is explained in the video.

Traveling into space is extremely dangerous and the crew sent up to the space station, the Moon or Mars are trained to solve the many problems that may endanger the lives of the crew.

This is seen in the various Rimworld and Mars X stories that you will see. For your crew to survive you need to be monitoring everything looking for the first sign of trouble.

This video is an example...... during this video a huge problem has been discovered and the crew will need to solve it quickly or they will all die on the lunar surface.

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m1st4x

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Re: Mars X For Rimworld
« Reply #10 on: March 07, 2021, 05:56:40 PM »

Keep in mind you're playing an unoffical release... a few bugs may occur.
But this mod is amazing! I'm following RW since 1.0 release and this is one of the most expansive mods I've encountered so far... I'm amazed that I've never heard of it while it's existing since alpha 16^^
Gonna play it ! Thanks
« Last Edit: March 07, 2021, 06:09:10 PM by m1st4x »
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Run And Hide Gamer

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Re: Mars X For Rimworld
« Reply #11 on: March 07, 2021, 06:02:20 PM »

Day 2 has just been uploaded..........    :D
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Re: Mars X For Rimworld
« Reply #12 on: March 07, 2021, 06:09:23 PM »

Keep in mind you're playing an unoffical release... a few bugs may occur.
But this mod is amazing! I'm following RW since 1.0 release and this is one of the most expansive mods I've encountered so far... I am amazed that I have never heard of it while it's existing since alpha 16^^
Gonna play it ! Thanks

When NASA sent astronauts to the moon in the 60s and 70s any number of bugs could happen that could risk the mission. With this mod, I am treating it the same way because when something goes wrong my crew then needs to work out a quick solution....as happened with the stockpile issues.

However the new problem encountered in today's video will be a real challenge for them to resolve.
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m1st4x

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Re: Mars X For Rimworld
« Reply #13 on: March 07, 2021, 06:15:11 PM »

That's true... good attitude ;-)
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Re: Mars X For Rimworld
« Reply #14 on: March 07, 2021, 07:14:51 PM »

If anyone is interested, I have added the first chapter of the Mars X mission in the story section of the forum. Each chapter will be added daily following the upload of the video.

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