Ludeon Forums

Ludeon Forums

  • November 30, 2022, 02:37:35 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [1.3.3087] Door auto-closing delay is wrong after loading a saved game  (Read 420 times)


  • Drifter
  • **
  • Posts: 29
  • Refugee
    • View Profile

  • The default door auto-closes after a delay. If you save then load while it's still open, the delay is reset, and the door closes later than it should.
  • In the following scenario, a door is stuck open after being save-loaded twice.
    • Any door will do. I created a new game (base + Royalty), here is a 7-Zip archive with save files.
    • Let a pawn go through the door (file "Bug 09.1 Before opening.rws").
    • Save the game after the pawn moves about 4 tiles past the door but before the door starts closing (file "Bug 09.2 Intermediate save.rws").
    • Load the game.
    • Move 4 more tiles before the door starts closing and save the game (file "Bug 09.3 Door stuck open.rws").
    • Load the game.
    That's it. The door is stuck open. It will be fixed though after any pawn goes through.


  • Global Moderator
  • Planetologist
  • ****
  • Posts: 1224
  • Refugee
    • View Profile
Re: [1.3.3087] Door auto-closing delay is wrong after loading a saved game
« Reply #1 on: September 24, 2021, 07:17:17 PM »

Thanks for the bug report and the detailed steps to follow, this made it very easy to confirm the bug.  I'll write a report for it internally!