Caveworld origin

Started by RemingtonRyder, August 19, 2014, 12:20:59 AM

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RemingtonRyder

Rather than giving a straight penalty to Shooting, how about giving the colonist a Dark Vision/Light Sensitivity trait which affects the performance of eyes?

My apologies if it's already been suggested. :)

Shinzy

Quote from: marvinkosh on August 19, 2014, 12:20:59 AM
Rather than giving a straight penalty to Shooting, how about giving the colonist a Dark Vision/Light Sensitivity trait which affects the performance of eyes?

My apologies if it's already been suggested. :)

Decreased aim during the day but doesn't get bothered by darkness at all? yes!

Coenmcj

Aim/Mood penalty during the day, and give it a buff during the night?
I'm all for that.

Actually, why not tactical/mood/personality things depending on what kind of world they come from, A spacer is more likely to feel like an outsider for instance, while someone from say... an Urbworld will be more confident and friendly.
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Bog

Quote from: Coenmcj on August 19, 2014, 12:55:40 AM
Aim/Mood penalty during the day, and give it a buff during the night?
I'm all for that.
Make them sleep in the day and be awake at night too.
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