Project Armory has around 200 firearms, launchers, grenades, melee and throwable weapons. We make content from every, time period, game and movie with the vanilla RimWorld graphics and sounds. The project is semi-open and all content in the mod are allowed to be used as you see fit we only ask the user to link us so other can find other weapons. Therefore we have created a tool so you easily can turn on and off weapons you don't like or don't want to have in your game. We also provide guides on how you export weapons into your own mod as well as to make a properly balanced weapon yourself, using various formulas for calculating damage, range, bullet speed, burst shot count, etc. Click here for a for a searchable list of stats and weapons.
(The list is maintained by: Daryoon
(Click for larger picture)
(Lead Art designer & Developer)StalkerCZ
(Programmer and Art designer)bartekkru100
(Programmer and Art designer)elStrages
(Programmer and Art designer)Former Members:Felime
(Former Programmer and Art designer)Cala13er
(Former Programmer and Art designer)Entityofsin
(Contributed with: Bolter and new Bolt Pistol Texture)Daryoon
(Contributed with: Google document weapon table. [Version; 2.05])minami26
(Contributed with: The weapon table illustration wallpaper. [Version; 2.05, 2.11])mrofa
(Contributed with: The Extended_Bullet Assemblie [Version; 2.14 >])Viperlol
(Contributed with: Textures for weapons)
Not yet implemented.
How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
- Restart Rimworld.
(Click for larger picture)You can find more pictures at ModDB
Bug and feedback tracker:
All weapons texture and code may be altered to the users liking to fit the world the user wants to create. You may add or remove weapons of your downloaded Project Armory Pack to furthermore customize your world. You are also allowed to publish Project Armory weapons in your own modpack or mod. The only thing we ask for is that you link to our forum page so people that like the weapons can download more of them. You are not allowed to set price for this mod's content.
Project Armory by Project Armory Development Team
is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License
Based on a work at Ludeon
FAQ:Mod related questionsQ:
How is weapon range calculated in this mod?A: Click this link to go to the related post.Use of content related questionsQ:
May i use a weapon or all the weapons in my mod?A:
Yes, its why this mod exist. All we ask is that you add a credit to Project Armory and link this forum page. So people can get more guns if they liked them! Se User Licence just above for more information.
You can also use this picture and link when you have integrated weapons from Project Armory:
May i do a submod/modmod or texture pack?A:
Yes just add a credit and send Evul
so he can add your mod to the forum posts "Addons/Packs/Fan Content" section!Q:
How do i export a weapon?A:
To export a weapon you need to go to "...ProjectArmory\Defs\ThingDefs\
" and copy the weapons and the bulletDef file you like to use. Then you paste it to your mod "...\YourMod\Defs\ThingDefs\
". Next you need to go to "\Textures\Things\Item\
" copy the weapons you selected. And paste them to your mod whit this pathway: "...\YourMod\Textures\Things\Item\
". Make sure you copy the projectile if a custom one is use. You have now exported a weapon to your mod!
If you are publishing the mod make sure to add a link to Project Armory. Se the question; "May i use a weapon or all the weapons in my mod?
".Contributor related questionsQ:
May i request a gun?A:
Yes you may. Replay to this topic with the name and link/picture of the weapon or armor. Or click here to request new content. You only need to type topic and description.
Can i help?A:
Yes you may! Go to our requirement page
to find out more.Q:
I made a gun can you add it to your mod?A:
Yes we can, as long as it have similar graphics and sounds to vanilla RimWorld. Send Evul
. or upload it directly to a task at mantis and make a note.Other questions:Q:
What is the name of the mascot and what weapons is he carrying?A:
The mascots name is Wheatles and have been around since the start of the mod project. The First version of Wheatles was published when the mod was released back in Q2 2014 he was then carrying a FN Fal and a L85A and a RPG-7 at the hes back. The 2015 version published 2015-01-13 carries a L85, AK47, H&K MP5K, Spas-12 and a Accuracy International AWM. The mascot have always had a name, but it the name was not published until the release of the 2015 version.
If you want to support the project and help Evul pay for the server the project uses. You can! Click the link below to donate. Everything is used to pay the for the CloudForge server! If donations is large enough we can also migrate the entire project to its own homepage.Forum Banner:
Do you want to support or show that you are a part of the project? Here is a forum banner you can use! The banner is auto updated when new version or special events happening.