[1.4.3525] Conflicting hair/beard xenogenes causes loop at styling station

Started by jrobinson3k1, October 22, 2022, 07:53:54 PM

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jrobinson3k1

If you have conflicting hair or beard xenogenes, such as both No Beards and Burly Beards, or No Hair and Long Hair, colonists will get stuck in a loop at the styling station when they want to change their appearance due to not having any hair or beard options. They will ignore low food and sleep to continue attempting to change their appearance. Forcing a different task, such as hauling, results in the colonist immediately going back to the styling station after completion of the forced task. Scheduling options have no effect (ignores sleep and work hours). Turning on dev mode and removing the conflicting xenogene(s) will resolve the issue.