Building Style and Hairstyles/Tattoos

Started by SampledGlobe, October 10, 2023, 05:24:33 PM

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Please bring back the feature where the pawn that constructed the buildings would construct them in their ideoligion's style. This stopped being the case after Biotech and now pawns only build in the dominant ideoligion's style.

Also when using the appearance editor with styling station, the options available used to be determined by the hairstyles and tattoos that the pawn's ideoligion allowed, but now the only options available are those of the dominant ideoligion.

The game used to have this sense of different ideoligions being present and if you had a multicultural colony you could see that, but now everything and everyone looks the same, apart from their genes obviously. It saddens me.