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Author Topic: [MOD] (Alpha 10) Brain Surgery  (Read 32670 times)

Minus

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[MOD] (Alpha 10) Brain Surgery
« on: October 21, 2014, 06:57:42 PM »

Another minimal Minus mod!

Brain surgery was coded into the game, but then disabled. This simply re-enables it. I tried making it only work when researched but that failed. So here it is as simple as can be! Download the attachment.

The A7 version has been left up under the name "BrainRemoval". Don't get that one by mistake.

[attachment deleted by admin: too old]
« Last Edit: May 03, 2015, 02:10:27 AM by Minus »
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Mods: Extended Surgery and Bionics, Brain Surgery, Medical XP Balance

rchaves007

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Re: [MOD] (Alpha 7) Brain Surgery
« Reply #1 on: October 21, 2014, 07:49:14 PM »

damn ur good! i really love the mechanics behind the surgeries... one of my favorite aspects... is this compatible with your surgery mod and MBP?
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Minus

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Re: [MOD] (Alpha 7) Brain Surgery
« Reply #2 on: October 21, 2014, 08:06:03 PM »

damn ur good! i really love the mechanics behind the surgeries... one of my favorite aspects... is this compatible with your surgery mod and MBP?
Gonna say, probably. However even if it works, it's not gonna go well with them. Both mods have their own brain implants already and don't really need this mod.
Also thanks!
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Mods: Extended Surgery and Bionics, Brain Surgery, Medical XP Balance

Minus

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #3 on: December 22, 2014, 10:50:28 AM »

This mod is compatible with Extended Surgery even though that mod has it's own brain modifiers already. Should be compatible with others too. Updated to Alpha 8!
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Mods: Extended Surgery and Bionics, Brain Surgery, Medical XP Balance

Girlinhat

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #4 on: December 22, 2014, 06:43:41 PM »

What does this... do?  Like, what's the effect?
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elStrages

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #5 on: December 22, 2014, 06:53:35 PM »

What does this... do?  Like, what's the effect?
[/quotes] get shot in the brain.. BOOM brain surgery saves the day
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Minus

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #6 on: December 22, 2014, 08:05:55 PM »

What does this... do?  Like, what's the effect?
I did say already, and the name of the mod is pretty clear. It let's you harvest brains, as well was implant brains, as you would any other organ. Naturally harvesting a brain kills a colonist.

This was removed in the main game presumebly because a brain transplant has other implications thta cannot yet be coded in. But if you want an easy way to cure a colonist of brain damage than this is the solution. If you're using a more advanced mod with their own solutions though then this isn't a very useful mod.
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Mods: Extended Surgery and Bionics, Brain Surgery, Medical XP Balance

john pretzel

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #7 on: December 22, 2014, 08:53:34 PM »

This is a good mod to have in game. Sometimes there's colonists shot in the head that spend the rest of their lives in bed due to coma - brain dead. So, if you get someone and transplant its brain to your beloved colonist, it will come back to life again.

It's pretty sad when your colony hero turns a vegetable and puts you thinking on what to do with him.  :-[
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kenobi87

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #8 on: December 23, 2014, 06:11:04 AM »

I have harvested a brain and im not seeing an option to "install" a brain in my colonist via the add bill option. I tried when he was resting or walking around and nothing. Any special factors I need to know to get this to work?
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john pretzel

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #9 on: December 23, 2014, 12:56:02 PM »

In alpha 7 I swapped one on a guy that wouldn't leave bed.

In this alpha, I had one guy with damaged  brain, he could walk but fell on the ground after a while. Only solved through an AI chip.
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kenobi87

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #10 on: December 23, 2014, 01:13:30 PM »

I'm unsure of what you mean. Do you have to have an AI core along with a brain to install a new brain in a damaged colonist? Also when you say your colonist fell on the ground after awhile does that mean he had to be injured or knocked out before you were able to do the operation?
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john pretzel

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #11 on: December 23, 2014, 01:24:32 PM »

The colonist was dumbed down from his permanent injury, and moved very slowly, then fell on the floor and I had to save him to a bed  ;D repetively

I made an ai chip to install on him, but the spare brain wasn't used. This fixed the guy. I have yet to check if brains are usable and in what circunstances. (The case above wasn't)
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john pretzel

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #12 on: December 24, 2014, 12:13:50 PM »

Tried simulating a brain wound like the one I saw in alpha 7 and even with a spare brain I couldn't command the surgery.

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kenobi87

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #13 on: December 24, 2014, 12:32:35 PM »

That is exactly what is happening to me unfortunately. Also that poor colonist had a brain scratch? how do you get your brain scratched? lol anyways I hope a solution or update comes soon.
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john pretzel

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Re: [MOD] (Alpha 8) Brain Surgery
« Reply #14 on: December 24, 2014, 12:54:34 PM »

That is exactly what is happening to me unfortunately. Also that poor colonist had a brain scratch? how do you get your brain scratched? lol anyways I hope a solution or update comes soon.

Yes, hope it's fixed, this mod is funny.

To create the injury, use debug actions menu, pick "apply damage" and the rest you explore. It was easy.
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