Revolutions

Started by glob, October 15, 2021, 02:56:33 AM

Previous topic - Next topic

glob

Why won't we have revolutions against royalty, as an event? Pawns revolt against their own royalty, player can choose which fraction they support - royalty or peasants, the other fraction turns rad and becomes an enemy, maybe with simultaneous external intervention of pirates or empire to add some challenge. When half of the enemy fration is defeated the rest turns into prisoners and can be either hanged as an entertainment (bonus to mood of everyone similar like party) or reeducated to serve the cause of the proletarian revolution (takes a lot of time but saves valuable pawns, though their abilities are randomly reduced).

Revolutions can be triggered by... something, no idea yet, but it shouldn't be easily avoidable with good food and things like that. The danger of discontent among lower classes should be permanent. The more pawns the faster growth of discontent, to the point that after some limit large colonies become ungovernable.

Canute

Arn't there allready rebel's against the empire at the game ? :-)