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#1
Support / Re: Where to report bugs? (section here locked, section on Discord not accessible)
November 28, 2022, 10:30:47 AM #2
Support / New colonist after colony wipe...
October 27, 2022, 01:59:13 PM
<cross posted from discord>
Not sure if this is a bug or intentional (or maybe my poor memory), but is it no longer the case that if you click the "continue playing" after your colony gets wiped, that you no longer can have the "wanderer joins" event happen by just sitting there and waiting. We were having that discussion on teh Steam forums ( https://steamcommunity.com/app/294100/discussions/0/3473990693212722546/ ), and people are talking about waiting hours in real time and it never triggering.
So, I guess my question is, was that removed? If so, on purpose, accident?
Also, when sitting there with no living pawns, is it still possible to get new quests? So, instead of waiting for the "wanderer joins", can you get a quest offer of "so_and_so pawn is being chased, can they get refuge at your base?" or something similar? (edited)
Not sure if this is a bug or intentional (or maybe my poor memory), but is it no longer the case that if you click the "continue playing" after your colony gets wiped, that you no longer can have the "wanderer joins" event happen by just sitting there and waiting. We were having that discussion on teh Steam forums ( https://steamcommunity.com/app/294100/discussions/0/3473990693212722546/ ), and people are talking about waiting hours in real time and it never triggering.
So, I guess my question is, was that removed? If so, on purpose, accident?
Also, when sitting there with no living pawns, is it still possible to get new quests? So, instead of waiting for the "wanderer joins", can you get a quest offer of "so_and_so pawn is being chased, can they get refuge at your base?" or something similar? (edited)
#3
Support / Re: Redeem Biotech on Steam link not working correctly.
October 21, 2022, 11:52:15 AM
Kept checking and it works fine now, so likely it was just a "wait for it" deal, lol.
#4
Support / Redeem Biotech on Steam link not working correctly. <solved>
October 21, 2022, 11:35:07 AM
Could be this is just a time thing and it'll sort itself out, but figured I'd post this here just in case.
Right now when clicking the redeem link in the email I just received when buying Biotech the page that is brought up only has Redeem buttons for the main game, Royalty, and Ideology. Biotech doesn't have a button there.
Right now when clicking the redeem link in the email I just received when buying Biotech the page that is brought up only has Redeem buttons for the main game, Royalty, and Ideology. Biotech doesn't have a button there.
#5
General Discussion / Re: Planting where there's old flagstone
October 06, 2022, 11:12:05 AM
Don't be alarmed when you do not receive materials back. Flagstone is intended to not return materials on deconstruction. Unlike tile floors, which do return a portion.
#6
General Discussion / Re: RimWorld port to switch?
July 06, 2021, 12:34:12 PM
Don't know if Switch has an option for Geforce Now, but perhaps that would work for you?
#7
Bugs / Re: [1.1.2579] Do until you have X bills not working
March 22, 2020, 03:27:08 AMQuote from: prototype2001 on March 21, 2020, 08:52:00 PM
Make sure whatever is being cooked is being taken to a stockpile which is suppose to hold the thing thats cooked for it to be counted.
If you were using the "drop items" option with your bills so that your haulers would move the items, you can get around this by placing a one tile stockpile directly where the items drop. Then set that stockpile to hold nothing. Now the items will still get counted because they are in a stockpile, but they will be moved because they don't belong in that stockpile.
#8
Support / Re: Not getting new download emails for new versions since Royalty
March 22, 2020, 03:23:29 AM
Is Tynan even putting all of these minor updates on the SendOwl system? Typically he hasn't done that in the past, at least since he started using Steam with Alpha14. Since then almost all of the minor updates are done using Steam and only once he thinks a build will be a stable build for a while does he put it on SendOwl.
#9
Releases / Re: [1.1] Antaios's Mods - Table Diner + Mod Medicine Patch
March 18, 2020, 03:59:12 PMQuote from: Antaios on March 18, 2020, 01:40:13 PM
Updated to 1.1!
Sorry it took a while, finally found some time.
Let me know if you encounter any issues.
Fantastic news! Thank you!
#10
Support / Re: Spanish translation
March 18, 2020, 03:56:14 PM #11
Releases / Re: [1.0] Hatti's Modlist, Home of QualityBuilder (Updated 22.11.2018)
March 12, 2020, 02:32:30 PMQuote from: Angelix on March 11, 2020, 05:32:40 AM
i miss Cleaning Area so much, can you update?
It's updated on Steam if you want to grab it there.
#12
Mods / Re: Is it possible to remove the version requirement for a mod?
March 08, 2020, 10:13:42 AMQuote from: Sion on March 07, 2020, 04:31:34 PM
Is that really necessary?
Don't they all fall under the <li>1.1</li> tag?
They do, and the instructions provided by ludeon specifically say to use the format x.y where x is major and y is minor.
#13
Mods / Re: About.xml how to choose: <packageId> ?
March 05, 2020, 11:38:05 AM
The info is in the readme file in the main folder of the game install.
OOPS!, sorry I meant it is in the "ModUpdating.txt" file in the main folder of the game isntall!
OOPS!, sorry I meant it is in the "ModUpdating.txt" file in the main folder of the game isntall!
#14
General Discussion / Re: Question about buying Royalty DLC on the website.
March 02, 2020, 12:41:01 PM
My post here about getting Royalty on Steam after purchasing here...
https://ludeon.com/forums/index.php?topic=50446.0
Basically the same method as the base game.
https://ludeon.com/forums/index.php?topic=50446.0
Basically the same method as the base game.
#15
Releases / Re: [1.1] Allow Tool (3.8.0) - The Rimworld Multitool
March 02, 2020, 12:12:05 PM
Yayyyy!! Thank you very much!