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Messages - guken9922

#16
is this mod compatible with wood economy?
#17
ah ok so conveyor belt work the same way? cool
#18
how do u ue the smelters?
#19
Mods / Re: Project Armory Tester Recruitment
April 11, 2014, 04:31:22 PM
nice
#20
Mods / Re: Industrial RIM Tester Recruitment'
April 11, 2014, 04:30:51 PM
ill test it
#21
yeah been a few games now where ill set a bunch of priorities, have foods in my stockpiles and theyll be too busy to eat, i get this bug in alpha 2 and 3. I can understand if there was no food.. but there is.. and theyll go to sleep with hunger at 0...

it'd be nice if there could be like a "water fountain" piece of furniture people regularly use that staves away hunger deaths or something and maybe refreshes desire to "check_if_unit_is_starving/go_eat_nearest_edible" code or something. could go into water management later on but a quick fix. not sure how to combat this bug since food is right there :/
#22
Ideas / Re: How about a RED ALERT / BATTLE STATIONS?
April 11, 2014, 02:08:54 AM
+1 this! red alrts!
#23
do want this bad!!
#24
Ideas / Re: [For Modders] Lite Core
April 11, 2014, 02:07:46 AM
+1 heea
#25
Ideas / Re: Manned turrets
April 11, 2014, 02:06:44 AM
+1 idea, is guud.
#26
Mods / Re: Project Armory Tester Recruitment
April 11, 2014, 01:57:49 AM
im up for testing