I'm looking for a seed that will give me a world with most of it's factions as tribes I've been though about 25 (probably a lot more than that I've lost count lol). I'd settle for 3 tribal factions but would love for all the factions to be tribal but i doubt there is a seed for that. Thanks
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#17
Releases / Re: [MOD](Alpha 9) Hospitality (v1.00)
March 14, 2015, 10:41:50 AMQuote from: Grogfeld on March 14, 2015, 10:31:18 AM
Also, this isn't a bug report, maybe a incompatibility report. I've noticed that I can't interact with buildings, I mean I can't manually give job order (stone-cutting, meals...), and my colonists started to starve even when there are many meals in stock but I can manually give them orders to eat, it started just after I've convinced a guest. But if I make area to grow food they will go there an sow, also mining is strange, they mine selected area but I can't give them orders manually. Probably incompatibility with PrisonImprovements. Other mods that I've installed just add prosthetics and scars removal ability aaand of course EdBs mods. Or something else is messing up, I don't know, I'm to sick now to think about it
I have those mods (except scars removal ability) plus some. Which Prosthetics mod are you using?
#18
Releases / Re: [MOD] (Alpha 9) Miscellaneous w MAI (V 1.9.2 / 12.03.2015)
March 14, 2015, 04:47:46 AM
Having an issue where the traders no longer carry beacon with them so when you trade with them you lose the silver or items and gain nothing in return.
#19
Mods / Re: [Mod Request] Totaly Random
March 02, 2015, 03:05:39 AM
Okay i'll look into them thanks for the help
#20
Ideas / Re: Stockpile Sorting by Quality / Incinerate Clothing by Quality
February 28, 2015, 04:15:05 PM
+1
Love this Idea
Love this Idea
#21
Outdated / Re: [MOD](Alpha 9) Cybernetic Storm - See Changlog!(v3.45 update: 26/02/15)
February 28, 2015, 04:08:05 PM
This might be a bug. Don't know if it's reported or not but I made a Carbon Leg and could not install it on to any of my pawns
#22
Bugs / Re: Small sculptures (bug)
February 28, 2015, 11:57:53 AM
For me at least for me it counted what was installed not what was in the stockpile.
#23
Mods / [Mod Request] Totaly Random
February 28, 2015, 07:29:55 AM
what i'm looking for is a mod that when you start a new colony you pick the storyteller and difficultly then the world and that's it as soon as you pick those two things i would like to just be thrown in a random spot on the map with a random map size with 3 starter pawns that i have no idea what skills they have.
Yes i know you can kinda do this by just clicking a random spot on the map and just push though the rest. Just looking for a way to streamline it.
Thanks for taking the time to read my request
-Prongssage
Yes i know you can kinda do this by just clicking a random spot on the map and just push though the rest. Just looking for a way to streamline it.
Thanks for taking the time to read my request
-Prongssage
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