the social tab gone for me too
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#16
Outdated / Re: [A13] Combat Realism v.1.6.0 (25.04.16) A13 Pre-release: Ammunition
April 25, 2016, 06:05:27 PM #17
Releases / Re: [A13] Rimsenal v0.54 : Two guns, Two armors.
April 24, 2016, 03:51:54 AM
thats awesome thanks rooki
#18
Outdated / Re: [A12] Combat Realism v.1.5.0 (20.03.16) Development resumed
April 24, 2016, 03:21:10 AM
its alright , get well soon
![Smiley :)](https://ludeon.com/forums/Smileys/default/smiley.gif)
#19
Releases / Re: [A13] Rimsenal v0.534 : Stalker
April 21, 2016, 05:33:13 PMQuote from: rooki1 on April 21, 2016, 05:15:42 PMQuote from: Madpizzaboy on April 21, 2016, 04:41:41 PM
something weird just happen , my colony got raid by three warg , and it didnt said manhunter pack or mad animal but its said "Raid" by a group of Feral from namedfaction
i pick Hildegarde Epic as my storyteller because i like more raiding so more action
here a pic http://prnt.sc/av6ldx
and one of the warg start to mining for a sec http://prnt.sc/av6m7x
oh and here's after i kill two of em http://prnt.sc/av6p2v
That's what I intended. You will see that it's not just warg raid later.
by later you meant later in the game or later in your upcoming update?
#20
Releases / Re: [A13] Rimsenal v0.534 : Stalker
April 21, 2016, 04:41:41 PM
something weird just happen , my colony got raid by three warg , and it didnt said manhunter pack or mad animal but its said "Raid" by a group of Feral from namedfaction
i pick Hildegarde Epic as my storyteller because i like more raiding so more action
here a pic http://prnt.sc/av6ldx
and one of the warg start to mining for a sec http://prnt.sc/av6m7x
oh and here's after i kill two of em http://prnt.sc/av6p2v
i pick Hildegarde Epic as my storyteller because i like more raiding so more action
here a pic http://prnt.sc/av6ldx
and one of the warg start to mining for a sec http://prnt.sc/av6m7x
oh and here's after i kill two of em http://prnt.sc/av6p2v
#21
Releases / Re: [A13] Rimsenal v0.533 : Stalker
April 21, 2016, 08:32:45 AMQuote from: Astasia on April 21, 2016, 08:15:36 AM
Really awesome stuff.
I think the market values on your melee weapons are super low now, perhaps due to the stuff changes you made to them. Like the assault hammer is worth 650 silver, but is made with 180 plasteel worth like 4000 silver alone. Their low value also means raiders are spawning with them a lot more often, seeing day 50 raider groups with all rimsenal melee weapons at normal-good+ quality, just destroying my guys instantly.
lol just a second ago i watch my whole colony that i have been playing for 7 hour got destroy by 6 raiders spawn with assault hammer with a shield, after 2 minute watching my colony got their head bash by those assault hammer I decided to open up this website and just to find out that a new patch has been release, awesome ! time to start over spend another 7 hour of awesomenes and epicness.
#22
Outdated / Re: [A12] Combat Realism v.1.5.0 (20.03.16) Development resumed
April 21, 2016, 06:22:47 AM
when this mod are going to be compatible with alpha 13 ?? im stil waiting lol
#23
Releases / Re: [A13] Rimsenal v0.53 : Balance fix edition
April 18, 2016, 04:08:52 PM
does v0.53 a savegame compatible?
#24
Releases / Re: [A13] Rimsenal v0.521 : Feralized
April 16, 2016, 01:26:52 AM
does this mod works with rimfire mod?
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