[1.1] Rimsenal v1.5: beta edition

Started by rooki1, March 03, 2015, 11:54:10 PM

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What do you want to see in the next update?

Improvised equipments pack: Homemade pistol, pipe shotgun, scrap armor... and glorious Thunderstick!
34 (20.5%)
Xeno beasts pack: Is there anyone want to see a genetically modified cyber-raptor?
68 (41%)
Celestial pack: New faction pack. Adds new xeno human faction, the celestials.
64 (38.6%)

Total Members Voted: 166

Voting closed: September 02, 2015, 09:08:09 PM

rooki1

Quick fix complete.


Sorry for inconvenience.

Lumaan

Quote from: rooki1 on April 21, 2016, 08:37:34 AM
Quick fix complete.


Sorry for inconvenience.
Don't be, and be the way "Thank you" for adding the version number on the zip file 8)

Astasia

#497
Wow, thanks for changing that so fast. I'll play around with it a bit and see what kind of difference it makes. I think the hammer might still be a bit on the low side though, just glancing at the numbers. I think a vanilla plasteel longsword is worth like 3k base market value.

Edit: My next raid after updating was still pretty nasty. 1 hammer, 3 combat blades, 3 concussion batons, a shiv and a guy with an axe from RTFJ. They were lower quality though, so it wasn't nearly impossible like before. I might increase the values a bit more on my end.

Madpizzaboy

#498
something weird just happen , my colony got raid by three warg , and it didnt said manhunter pack or mad animal but its said "Raid" by a group of Feral from namedfaction
i pick Hildegarde Epic as my storyteller because i like more raiding so more action

here a pic  http://prnt.sc/av6ldx
and one of the warg start to mining for a sec http://prnt.sc/av6m7x
oh and here's after i kill two of em http://prnt.sc/av6p2v

rooki1

Quote from: Madpizzaboy on April 21, 2016, 04:41:41 PM
something weird just happen , my colony got raid by three warg , and it didnt said manhunter pack or mad animal but its said "Raid" by a group of Feral from namedfaction
i pick Hildegarde Epic as my storyteller because i like more raiding so more action

here a pic  http://prnt.sc/av6ldx
and one of the warg start to mining for a sec http://prnt.sc/av6m7x
oh and here's after i kill two of em http://prnt.sc/av6p2v

That's what I intended. You will see that it's not just warg raid later.

Madpizzaboy

#500
Quote from: rooki1 on April 21, 2016, 05:15:42 PM
Quote from: Madpizzaboy on April 21, 2016, 04:41:41 PM
something weird just happen , my colony got raid by three warg , and it didnt said manhunter pack or mad animal but its said "Raid" by a group of Feral from namedfaction
i pick Hildegarde Epic as my storyteller because i like more raiding so more action

here a pic  http://prnt.sc/av6ldx
and one of the warg start to mining for a sec http://prnt.sc/av6m7x
oh and here's after i kill two of em http://prnt.sc/av6p2v

That's what I intended. You will see that it's not just warg raid later.

by later you meant later in the game or later in your upcoming update?

rooki1

Quote from: Madpizzaboy on April 21, 2016, 05:33:13 PM
Quote from: rooki1 on April 21, 2016, 05:15:42 PM
Quote from: Madpizzaboy on April 21, 2016, 04:41:41 PM
something weird just happen , my colony got raid by three warg , and it didnt said manhunter pack or mad animal but its said "Raid" by a group of Feral from namedfaction
i pick Hildegarde Epic as my storyteller because i like more raiding so more action

here a pic  http://prnt.sc/av6ldx
and one of the warg start to mining for a sec http://prnt.sc/av6m7x
oh and here's after i kill two of em http://prnt.sc/av6p2v

That's what I intended. You will see that it's not just warg raid later.

by later you meant later in the game or later in your upcoming update?

Later in game.

Nanao-kun

I'm using Skullywags' Reclaim Fabrics and breaking down armor like the riot gear leaves the debug material Plastic.

Cewelowic

Hey I wanted to chime in and say theres no real reason to make the Graydale Support machinegun right now. Compared to the vanilla LMG, it costs more materials, deals one less damage per shot, has the same burst, is slightly less accurate, but does have 6 squares of range on it. Compared to the tactical carbine it has 2 more burst count, but much greater windup and cooldown such that the carbine puts out more bullets per 10 seconds than the support machinegun, its less accurate, costs more, but has 4 range on it. For the paultry increase in range I could have a marksman rifle or a vanilla assault rifle (31 range compared to 32, much better accuracy) to do the same job.

Iwillbenicetou

Hey, sorry if this was said before (really don't want to go through 30 pages of comments), but is there a possibility to make the Yunhwa Drop suit invincible to the nuclear gas attack. Would help to go outside and scavenge for food using the suit. Just a suggestion.
Mod Help! The basics on how to download mods!

rooki1

v0.54 Updated

Core:
- YP: "JinCheon" Nerve suit added
- JI: "Muspell" Suppressor cannon added
- AD: "Condemner" Marksman gear added
- GD "Caracal" HV SMG added
- WAV sound files were converted to smaller OGG files.



"Muspell" Suppressor cannon: The "Muspell" suppressor cannon is a Jotun Interstellar's answer to small "crawler" type mechanoid swarm. The Muspell ceaselessly fires super heated metal fragments.

"Caracal" HV SMG: The "Caracal" is a SMG that manufactured by Graydale Defence. It was designed for close assault and fires special small calibre high velocity cartridges that can penetrate armour.

"JinCheon" Nerve suit: Yunhwa precision "JinCheon" nerve suit. It makes the wearer faster via direct neural links with artificial nerve system. However, the word "faster" doesn't means "more accurate." This rapid reaction function costs accurate manipulation capability.

"Condemner" Marksman gear: Arms Dynamics "Condemner" Marksman gear. With joint stabilizer unit, this outfit assure steady aim. Standard issue gear of the Federation Peacebringer assassin corps. Integrated target spotter guarantees high accuracy and fast reaction.

Madpizzaboy


A_Soft_Machine_Man

#507
You know, I've been wanting a machine gun for JI for a long time. Thanks a ton, Rooki, this update looks awesome!


SNKcell

I have said before and I will say it now, this mod is awesome and my favorite, thanks a lot for the work, works great and should be vanilla

Thanks rooki

Adamiks

Marksman gear looks dope!

I think i would order my favorite colonist wear it even if stats would be sucky compared to other armors :D