Can I load the game with "only" mod manager? Means without core.
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#17
Releases / Re: [1.0] Alpha Animals - 1.09 (01/12/18)
April 05, 2019, 04:15:54 AM
My version is : 8c454dd
Code Select
Exception ticking world pawn: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
at AlphaBehavioursAndEvents.CompGasProducer.CompTick () <0x0021a>
at Verse.ThingWithComps.Tick () <0x0006c>
at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00095>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x000e6>
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
RimWorld.Planet.WorldPawns:WorldPawnsTick()
RimWorld.Planet.World:WorldTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
#18
Releases / Re: [1.0/B18] Combat Extended Compatibility Patches
April 05, 2019, 12:36:44 AM
OcularJelly of AlphaAnimal need meleePenetration
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And the same problem for AlphaAnimal FissionMouse.
Code Select
Trying to get stat MeleePenetration from AA_OcularJelly which has no support for Combat Extended.
Verse.Log:Error(String, Boolean)
CombatExtended.StatWorker_MeleeArmorPenetration:GetMeleePenetration(StatRequest)
CombatExtended.StatWorker_MeleeArmorPenetration:GetValueUnfinalized(StatRequest, Boolean)
RimWorld.StatWorker:GetValue(StatRequest, Boolean)
RimWorld.StatWorker:GetValue(Thing, Boolean)
RimWorld.StatExtension:GetStatValue_Patch1(Thing, StatDef, Boolean)
RimWorld.<StatsToDraw>c__Iterator1:MoveNext()
System.Linq.<CreateWhereIterator>c__Iterator1D`1:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:AddRange(IEnumerable`1)
RimWorld.StatsReportUtility:DrawStatsReport(Rect, Thing)
Verse.Dialog_InfoCard:FillCard(Rect)
Verse.Dialog_InfoCard:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
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And the same problem for AlphaAnimal FissionMouse.
#19
Releases / Re: [1.0/B18] Combat Extended Compatibility Patches
April 02, 2019, 01:16:16 AM
Animal-Collab CE support bug
Code Select
Trying to get stat MeleePenetration from ACPDomesticGoose which has no support for Combat Extended.
Verse.Log:Error(String, Boolean)
CombatExtended.StatWorker_MeleeArmorPenetration:GetMeleePenetration(StatRequest)
CombatExtended.StatWorker_MeleeArmorPenetration:GetValueUnfinalized(StatRequest, Boolean)
RimWorld.StatWorker:GetValue(StatRequest, Boolean)
RimWorld.StatWorker:GetValue(Thing, Boolean)
RimWorld.StatExtension:GetStatValue_Patch1(Thing, StatDef, Boolean)
RimWorld.<StatsToDraw>c__Iterator1:MoveNext()
System.Linq.<CreateWhereIterator>c__Iterator1D`1:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:AddRange(IEnumerable`1)
RimWorld.StatsReportUtility:DrawStatsReport(Rect, Thing)
Verse.Dialog_InfoCard:FillCard(Rect)
Verse.Dialog_InfoCard:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
#20
Releases / Re: [1.0] Apparello v2.2 Same as before edition![22/10/2018]
April 01, 2019, 10:35:24 AM
I don't know whether it's a bug or intended. Padded vest has a material effect modifier of 0. Means no matter what material it use, it always has a sharp armor 0.08 and blunt armor 0.13.
#21
Releases / Re: [1.0] Expanded Woodworking (Revived) (2019-02-01)
April 01, 2019, 08:01:59 AM
Please auto-disable fruit tree logs if it is harvested by wild man.
#22
Releases / Re: [1.0] SeedsPlease!
April 01, 2019, 07:53:26 AM
Please auto-disable mushroom seeds if it's harvested by wild man. Or at least provide a menu option to disable it.
#23
Releases / Re: [1.0] What the Hack?!
March 31, 2019, 02:15:50 AM
Exception "when and only when" I open inspect window of wood logs and wood lumbers ( I have "expended wood working" installed ).
My version is : 9fd573ab442ddbf89944fc3d4a3acffc858d2c33
My version is : 9fd573ab442ddbf89944fc3d4a3acffc858d2c33
Code Select
Exception filling window for Verse.Dialog_InfoCard: System.NullReferenceException: Object reference not set to an instance of an object
at WhatTheHack.Harmony.ThingDef_SpecialDisplayStats+<GetSpecialDisplayStats>d__1.MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.StatDrawEntry].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.StatDrawEntry].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at RimWorld.StatsReportUtility.DrawStatsReport (Rect rect, Verse.Thing thing) [0x00000] in <filename unknown>:0
at Verse.Dialog_InfoCard.FillCard (Rect cardRect) [0x00000] in <filename unknown>:0
at Verse.Dialog_InfoCard.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
#24
Releases / Re: [1.0] What the Hack?!
March 22, 2019, 08:05:34 AM
Stackoverflow exception while putting a downed mech to the hacking bench.
I can't post it to the forum ( more than 2000 chars ). Please checkout https://github.com/rheirman/WhatTheHack/issues/24
I can't post it to the forum ( more than 2000 chars ). Please checkout https://github.com/rheirman/WhatTheHack/issues/24
#25
Releases / Re: [1.0/B18] Combat Extended Compatibility Patches
February 28, 2019, 02:50:57 AM
Would you please have a look at Megafauna-CE-patch?
https://github.com/Twzork/MegafaunaCE
It does not modified animal dropping item ( when butchered )
https://github.com/Twzork/MegafaunaCE
It does not modified animal dropping item ( when butchered )
#26
Releases / Re: [1.0] Rainbeau's Mods (Backstories, Fishing, Romance, Terraforming, and More!)
February 24, 2019, 07:52:42 AM
Would you please provide mediafire download for at least "Rumor Has It...." ? dropbox is not accessible from china .
#27
Outdated / Re: [B18] Shoo!
February 24, 2019, 07:23:45 AM
Would you please provide mediafire download? dropbox is not accessible from china
#28
Releases / Re: [B18]DESurgeries - 06/12/17
February 23, 2019, 07:06:52 AM
hi proxyer, would you please add a mediafire download? dropbox is not acessible from china.
#29
Help / Which version of unity Rimworld is using to build?
February 22, 2019, 05:49:15 AM
I'm trying to debug my mod with dnspy, if everything going well, I will be able to debug line-by-line.
I need to know which version of unity the rimworld is using, so I can using correct version of mono.dll provided by dnspy.
I need to know which version of unity the rimworld is using, so I can using correct version of mono.dll provided by dnspy.
#30
Releases / Re: [1.0-A8e] Rimfire - vanilla style gun mod (v2.5 / 17.11.2018)
February 17, 2019, 03:24:12 AM
May I ask for Russia 82mm 2B9 vasilek mortar and 60mm infantry mortar