Quote from: Z0MBIE2 on August 22, 2015, 01:39:05 AM
Yeah, but you already have to fight giant raids of seiging pirates and mechanoids... I don't think having your colonists break out in a fist fight would be good during that. And that would happen, since you wouldn't be able to draft them during that, like when people go insane.
The storyteller would put these events in between raids. Not during, right before or right after one. This would also put a whole new perspective to the game. Colonists with certain traits would commit different crimes:
- A psychopath would murder someone in their sleep (but the storyteller would only put this event when you have a lot of colonists and would probably chose a newer gained colonists).
- A drunk would sometimes start making a mess after he went on a binge.
- A Brawler would sometimes pick a fight, but would stop after a few hits.
If you don't put them in jail for some time, they might do the crime again. If you lock them up, the chance of them committing a crime in the future will be much slimmer.