Thank you for taking the time but i am way over my head. Will just have to pray Marvin or someone else more skilled makes the mod.
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#2
Mods / Re: Which files cover wealth calculation or raid points?
September 17, 2020, 08:29:49 AM
Thank you.
Well i opened up the file and found wealth, but no idea how to change things :-(
Anyone have any tips or know where i should go to learn?
Id settle for just deleting pawns and items from wealth calculation. Or reducing coefficients.
Well i opened up the file and found wealth, but no idea how to change things :-(
Anyone have any tips or know where i should go to learn?
Id settle for just deleting pawns and items from wealth calculation. Or reducing coefficients.
#3
Releases / Re: [1.0 / 1.1 / 1.2] 2nd Generation hydroponics
September 15, 2020, 01:48:08 PM
You need to include more details.
What does it change?
Research/tech requirements?
How much does it speed up growth?
Compatibilities/Incompatibilities?
What does it change?
Research/tech requirements?
How much does it speed up growth?
Compatibilities/Incompatibilities?
#4
Mods / Re: Which files cover wealth calculation or raid points?
September 14, 2020, 05:26:29 AM
Damn. I was hoping for a text file. Im guessing i need a hex aditor right? Which one do people recommend?
#5
Mods / Which files cover wealth calculation or raid points?
September 09, 2020, 12:29:23 PM
I am trying to mod how wealth/raid are calculated. Which files in the rimworld install should I be looking at?
Thank you
Thank you
#6
Mods / Re: Raid points mod
June 21, 2020, 02:06:50 PM
As i said above i tried both of those mods, but thanks for replying.
#7
Mods / Re: Raid points mod
June 19, 2020, 01:00:53 PM
Yeah ive searched steam workshop. Found a time based raid mod but it creates raids bigger than normal for me so no good.
Thanks for reply anyway.
Thanks for reply anyway.
#8
Mods / Raid points mod
June 19, 2020, 12:17:31 PM
Does anyone have a working 1.1 mod to alter raids? Game just spirals out of control the minute I want anything nice in my base/items.
Tried Marvs combat readiness check and Prepare for combat. Marv doesnt seem to work. Prepare crashes my game.
Alternately anyone know where the def's covering this are so maybe i can try modding it directly?
Cheers
Tried Marvs combat readiness check and Prepare for combat. Marv doesnt seem to work. Prepare crashes my game.
Alternately anyone know where the def's covering this are so maybe i can try modding it directly?
Cheers
#9
Mods / Re: New combat readiness check mod
May 23, 2020, 11:56:44 AM
Damn. Hate that the better quality my stuff gets, the harder raids get.
Thanks anyway
Thanks anyway
#10
Mods / New combat readiness check mod
May 23, 2020, 07:03:56 AM
Found this on steam. Desperately needed it and thought other might too.
https://steamcommunity.com/sharedfiles/filedetails/?id=1722803450
Breaking my game :-(
Anyone have a mod that lets me change how raids are calculated?
https://steamcommunity.com/sharedfiles/filedetails/?id=1722803450
Breaking my game :-(
Anyone have a mod that lets me change how raids are calculated?
#11
Releases / Re: [1.1.7] Hospitality (updated 03.04.2020)
April 25, 2020, 06:01:09 PM
@Orion
I just kept playing cus i didnt care that much and the person disappeared from the list of his own accord and i think came back again at a later date. So will probably solve itself if it happens again.
Cheers
I just kept playing cus i didnt care that much and the person disappeared from the list of his own accord and i think came back again at a later date. So will probably solve itself if it happens again.
Cheers
#12
Releases / Re: [1.1.7] Hospitality (updated 03.04.2020)
April 23, 2020, 05:57:49 PM
I accidentally opened some sleep caskets and one of them became a guest. I might have killed them or arrested them, cant remember. Anyway they have completely disappeared from my colony but still show up in guest list. Any way to remove?
#13
Mods / [Mod request] Change message order
April 08, 2020, 11:47:37 AM
I constantly find myself right clicking to cancel a message just as another is coming in and not seeing the message at all. Are there any mods to make new messages appear at the top, not the bottom?
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