Quote from: Fluffy (l2032) on July 29, 2019, 05:21:52 AM
anyone feel like testing my new mini-mod?
....
omg that is so cool, and you can totally adapt this to a fire extinguisher item if you choose to
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Show posts MenuQuote from: Fluffy (l2032) on July 29, 2019, 05:21:52 AM
anyone feel like testing my new mini-mod?
....
Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextJob_Patch5(Object, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:EndCurrentJob_Patch2(Object, JobCondition, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick_Patch2(Object)
Verse.TickList:Tick_Patch2(Object)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update_Patch1(Object)
QuoteException ticking RB_HybridizationChamber1342816 (at (203, 0, 119)): System.NullReferenceException: Object reference not set to an instance of an object
at RimBees.Building_HybridizationChamber.TickRare () <0x00039>
at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x004d3>
Verse.Log:Error(String, Boolean)
Verse.TickList:Tick_Patch2(Object)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Quote from: Antaios on September 18, 2018, 10:38:17 AMQuote from: Sixdd on August 16, 2018, 01:56:23 PM
I've got an issue with Better Coolers and Better Vents. I'm trying to place them over smoothed walls but it says "Must place on supporting structure", I've looked into it as much as I can but have come up with nothing, any help? Log is here if it helps: https://git.io/fNhTD
I've just updated BetterCoolers and BetterVents to B19!
Included I added a harmony patch that takes care of modded wall support, and smooth stone wall support!
BetterCoolers
BetterVents