I'm confused what is going on with this mod... Is it updated on steam workshop but not on github? I'm non-steam and would appreciate a link to this amazing mod. Great work and thank you for continuing to update
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#2
Releases / Re: [B18] Enhanced Development (Mod Collection) 2018-04-15
April 15, 2018, 04:15:51 PM
I personally love the idea of a modpack but also realise it has it's drawbacks.
Due to those I honestly think you'd be better sticking to individual mods although it can be harder to manage. I came here to request an in-depth description of the Shield buttons. I have read the thread and have noticed this was previously requested and also am aware your a busy guy but I couldn't find any descriptions. They seem simple enough but without extensively testing them I couldn't accurately describe what each button does. Thanks, even for the time reading this - TG
Due to those I honestly think you'd be better sticking to individual mods although it can be harder to manage. I came here to request an in-depth description of the Shield buttons. I have read the thread and have noticed this was previously requested and also am aware your a busy guy but I couldn't find any descriptions. They seem simple enough but without extensively testing them I couldn't accurately describe what each button does. Thanks, even for the time reading this - TG
#3
Releases / Re: [A17] Map Reroll (2.1.1) Now with map previews!
September 03, 2017, 08:41:46 PMQuote from: UnlimitedHugs on September 03, 2017, 07:03:48 AM
These errors are usually caused by mixing x64 and x86 libraries, but I can't say what the exact cause is in this case. Reinstalling the .net framework may help, but other than that I'm drawing a blank.
Are you having any better luck with other mods?
Unfortunately it hasn't fixed it. Hopefully in a later version it will just... work...
Sometimes its just that way xD. Can't wait to see the mod in action.
Good work and thanks for trying
#4
Releases / Re: [A17] Map Reroll (2.1.1) Now with map previews!
September 03, 2017, 01:05:55 PMQuote from: UnlimitedHugs on September 03, 2017, 07:03:48 AM
These errors are usually caused by mixing x64 and x86 libraries, but I can't say what the exact cause is in this case. Reinstalling the .net framework may help, but other than that I'm drawing a blank.
Are you having any better luck with other mods?
I'll try reinstalling my .net, see if that helps.
I usually play with about 100 mods, and when activating this for the first time, figured it was a mod conflict so tried with just hugs and this.
And my misunderstanding with the hubs lib error, my hugs lib seems to work fine with other mods that require it.
I'll get back to you on the .net results
Thanks again
#5
Releases / Re: [A17] Map Reroll (2.1.1) Now with map previews!
September 02, 2017, 09:49:45 AMQuote from: UnlimitedHugs on September 01, 2017, 12:51:01 PM
This is odd.
The publisher is not linked to Steam, so that should not matter. You could send me the full log file without the publisher, though- it's this file: Rimworld/RimWorldWin_Data/output_log.txt
Also, try deleting the $HugsLibChecker.dll file from the MapReroll/Assemblies folder and running the game. It's not essential, but seems to be causing a loading error.
HugsLib may be involved, but I need to take a look at the full log to tell you more.
Hey, I tried what you suggested. Deleting the Hubslibchecker dll seems to have prevented the error from that, but still having the other errors, and mod still does not function.
I will send the log directly to you again.
Thanks for the help pal
#6
Releases / Re: [A17] Map Reroll (2.1.1) Now with map previews!
September 01, 2017, 08:32:33 AMQuote from: UnlimitedHugs on August 31, 2017, 10:24:39 PMQuote from: TheGooglator on August 31, 2017, 02:08:48 PM
Hey, I'm having issue's getting this mod to work.
Hey. Could you publish your log for me? Press Ctrl+F12 when you see the errors and post the link it gives you.
Also, do check that your folder structure is correct- it should look something like Rimworld/Mods/MapReroll/Assemblies/MapReroll.dll
Hey, I checked my file structure and mod structure and all is fine there. I had an error trying to export the logs (I'm non-steam so not sure if that's an issue) but I will send the error messages to you directly.
I'm actually thinking this may be an issue with my Hugslib. Does Hugslib have a settings option in mod settings? As i'm not seeing either that or the Map reroll settings.
Thanks for the quick reply
#7
Releases / Re: [A17] Map Reroll (2.1.1) Now with map previews!
August 31, 2017, 02:08:48 PM
Hey, I'm having issue's getting this mod to work.
I finally thought I'd got my modlist sorted and then discover this bad boy! lol
Problem:
Mod shows up in mod list; correct version.
Activates but reloads with errors:
(exception loading $hubslibschecker,dll ....),
(Found no usable data when trying to get defs from file Maprerollsettings.xml),
(Could not find type named Mapreroll.building_PirateStash),
(Config error in PirateStash has null thingclass).
Sorry if these errors give away the secret feature ?
Lol
No settings in mod settings and ofc no icon for reroll...
Only mods running (in order) :
Hugslib 3.1.2
MapReroll 2.1.1
Any help greatly appreciated.
I finally thought I'd got my modlist sorted and then discover this bad boy! lol
Problem:
Mod shows up in mod list; correct version.
Activates but reloads with errors:
(exception loading $hubslibschecker,dll ....),
(Found no usable data when trying to get defs from file Maprerollsettings.xml),
(Could not find type named Mapreroll.building_PirateStash),
(Config error in PirateStash has null thingclass).
Sorry if these errors give away the secret feature ?
Lol
No settings in mod settings and ofc no icon for reroll...
Only mods running (in order) :
Hugslib 3.1.2
MapReroll 2.1.1
Any help greatly appreciated.
#8
Outdated / Re: [A17] A Dog Said Easy Patcher
July 02, 2017, 08:11:36 PM
Hey, I think your Google drive link is broken
As I run non-steam I can't download
-TG
As I run non-steam I can't download
-TG
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