Quote from: Corran1327 on February 22, 2015, 09:58:54 PM
Has this been Confirmed compatible with A9D
The version linked a few posts up from "Monotonical" i've tested and is working with A9.
Cheers
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Show posts MenuQuote from: Corran1327 on February 22, 2015, 09:58:54 PM
Has this been Confirmed compatible with A9D
Quote from: Lithial on August 26, 2014, 11:10:47 PM
Idk if its been asked yet but any chance of superior crafting intergration??
Quote from: 2rok on August 17, 2014, 10:45:07 AM
Please update to alpha6! This is my favorite mod I can't live without it!!!
Quote from: Rary on July 25, 2014, 02:04:13 PM
Hi, im new to Rimworld forums,where can i download this mod? Today i downloaded like 5 more becuase they had a link where to download them. So im just asking where can i download this mod because there is no download link
Quote from: chris84567 on July 23, 2014, 04:30:50 PM
I am having a hard time installing this I put the file I downloaded in my mods folder but it did nothing. Can anyone help?
Quote from: forsaken1111 on July 21, 2014, 11:29:05 AM
Using these in my current colony. I only have two of the crossbow emplacements so far but they've let me hold off two attacks of 12+ tribals. I do wish they were a tad more accurate, right now I have a lot of repairs to do after each assault due to friendly fire.
Still, loving it. Using the 'WW2' textures right now.
Quote from: Cyst on July 19, 2014, 12:05:26 PMThere's 5 emplacements currently the first one, GE-X0 is unlocked from the start without any research. Once your research Improved Emplacements it will allow you to build the next tier of emplacements.
Downloading now. Not because it sounds awesome but because I have no idea how it'll work. You have all the turrets? Or you have 1, then it changes into the next one with researches?
In any case, "man powered" has such a sweet, enhancing sound, especially in this game.
Quote from: Architect on July 15, 2014, 04:24:00 PM
I'm running on nothing at the moment, so I'll keep this brief. I would rather remain developing this mod myself. I will always aid anyone who wishes to make add ons for this mod in anyway I can, or just in general make mods. I am incredibly impressed with the time Jerethi has put into learning his way round my mod, seeing as I can hardly find my own way round it at times. However I see this as something of a challenge to face now, and It's kinda one I wanna take on my own. Those of you that have been with BP+ from the beginning may have noticed that my demeanor has changed quite significantly since I first started making this mod and joined the forum, just look at the front page of this thread if you want. All I have to say to that is as a 17 year old kid resitting the year under an exam period, trying desperately not to get kicked out of my sixth form, I'm kinda under a lot of stress, and even if I wasn't I'm under some serious time constraints.
All that gubbins aside, I'm turning shit around day by day, heading out of civilisation for a week or so to clear my head, get a life goal, clear my attitude again, and come up with some sick ideas for this modYou can expect an alpha 5 release of BP+ in 10 - 50 mins. Bare with me guys, if I ever do have to give up this mod, and it will take some serious battering to make me do so, it will go to capable hands, and that is something I will personally guarantee.
Quote from: BetaSpectre on July 15, 2014, 02:26:27 PM
Well, I most certainly should have refrained from driving while texting with my phone.
Anyway what I mean't to say.
I would like to see a mod that would increase the the accuracy of the colonist's Mortars preferably with several research options.
Quote from: Ramsis on July 15, 2014, 02:35:14 PM
Can I request a skin pack that makes the turrets not look so high tech? Sorry, they just look too silly for my liking
Quote from: BetaSpectre on July 15, 2014, 10:33:20 AM
Acurracy is golden raider vs colony mortars one made by a certified t ech and one by a dumb gun
1.2 - Added GE-X6 modified SPAS-12 shotgun, Added futuristic texture pack
1.1 - 2 New texture packs, Enhanced Mortar added, re-structured textures
1.0 - First release