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Messages - utotuto

#1
Bulk-Stone-Cutting

XML error: Could not register node named "MakeBulkStoneBlocksBaseElec" in mod Bulk-Stone-Cutting because this name is already used in this mod.
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:TryRegister(XmlNode, ModContentPack)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Harmless?
#2
Releases / Re: [B19] Psychology (2018-9-8)
September 12, 2018, 12:32:01 PM
Quote from: Linq on September 08, 2018, 11:57:49 AM
If abandon colony, while in the way. It cause error.
https://pastebin.com/3wZCiBYx

#3
Quote from: Shinzy on September 10, 2018, 08:26:43 AM
Since i don't really understand how "fork" on github works, i'll post here. I fix these annoying yellow messages.
They are typo and whitespace related.
QuoteApparello_Trypophobiaa >> Apparello_Trypophobia
Quotemob. </Apparello_Trypophobia.description> >> mob.</Apparello_Trypophobia.description>

[attachment deleted due to age]
#4
Releases / Re: [B19] Faction Control
September 11, 2018, 12:14:16 PM
Quote from: Kiame on September 11, 2018, 12:05:45 PM
Play around with the frequency in the Modded Factions mod options
Sorry im something don't understand or missing? frequency?


Edit: Ive found <frequency>60</frequency> in xml file.

After changing frequency manually in xml to 1 gui is appear. What kinda magic is that?

#5
Releases / Re: [B19] Faction Control
September 11, 2018, 11:57:01 AM
Quote from: Kiame on September 10, 2018, 07:08:16 PM
There issue with modded faction "Blue Moon Corp." from Sparkling Worlds they spawning more then one base. Which they shouldn't. Im asking in mod discord.
QuoteAlbionToday at 11:46 PM
It's an issue with the Faction control mod. Blue Moon should trechnically never be created more than once at gamestart

https://i.imgur.com/l2r12cT.png

Quote from: rimclash on September 11, 2018, 06:46:01 AM
installing this makes every faction hostile to me.
I don't have that problem.

:-\ i wish forum have hide or spoiler tag.
#6
Releases / Re: [B19] Consolidated Traits
September 10, 2018, 02:44:13 PM
Since Kiame is busy. There fix for declension of nouns.


[attachment deleted due to age]
#7
Releases / Re: [B19] Detailed Body Textures II
September 10, 2018, 02:01:04 PM
#8
Quote from: Walking Problem on September 10, 2018, 12:15:54 PM
Just ignore the error message. I cant find where is the error came from - it doesnt affect the game anyway. It only appear once everytime you load the game.
Good to know. Modded animals support? If no, there anyway to manually add support? "Galaxy Life" to be exactly.
#9
Releases / Re: [B19] Consolidated Traits
September 09, 2018, 08:59:17 PM
QuoteNAME
It is [PAWN_nameDef] now. There [PAWN_pronoun] also. So something like this
Quote<description>[PAWN_nameDef] is prone to extreme mood swings. When [PAWN_pronoun] happy, [PAWN_pronoun] can be very happy, but when [PAWN_pronoun] sad, [PAWN_pronoun] can become dangerously depressed.</description>
But im sure you know.
#10
Quote from: spoonshortage on August 28, 2018, 01:13:10 PM
Galaxy Life break "Show what will buy" window on world map. https://pastebin.com/Snv8A6Yx
After error appears, a window doesn't open anymore. Disable mod solve the problem.

Quote from: spoonshortage on September 09, 2018, 04:26:24 PM
It was fixed. Thank you!
#11
Quote from: Walking Problem on September 09, 2018, 07:33:49 AM
There error after map generation https://pastebin.com/0ZY4gg1g
Also there any compatibility issue with mods like "Animal Logic" "A Dog Said" ?
#12
Releases / Re: I've only done it!
September 09, 2018, 10:25:11 AM
Quote from: Shinzy on September 09, 2018, 07:01:58 AM
QuoteTranslation data for language English has 12 errors. Generate translation report for more info.
report https://pastebin.com/jBpdbJmv
#13
Quote from: Luka Kama on September 08, 2018, 08:32:27 AM
How does mod affect on event messages? Did i get message about assault/blight/ambrosia etc. if its not in my FoW
#14
Quote from: Haplo on September 07, 2018, 04:28:23 AM
There are errors when bots are under attack
QuoteAdded injury to AIRobot_Thorax but it should be impossible to hit it.
https://pastebin.com/c7U88k6V
QuoteException in JobDriver tick for pawn
https://pastebin.com/4nXkkJFM
And some useless warnings.
QuoteMech_Scyther23346 meleed HaulingBot 5 from out of melee position.
QuoteConstructed TargetInfo with cell=(107, 0, 81) and a null map.
#15
Releases / Re: [B19] Psychology (2018-9-7)
September 08, 2018, 09:54:11 AM