Quote from: Geroj on October 16, 2015, 02:05:28 PM
BTW
Uranium is radioactive and all colonist in vicinity get "hurt" by it, what I am supposed to do with it? There are containers but they all store only weapons, armors and shells
Chemical protection suit and helmet protects from radiation for a while (suit will take damage). My solution is to make a separate room for urianium mine, centrifuge and reactor with conveyors to automate production, then forbid the doors.
Note: I have a bug with radioactive materials on conveyors, if you save the game with uranium on a conveyor it will be stuck when reloaded. Can be fixed by deconstructing and rebuilding the conveyor part or editing save file.
You can also remove the radioactivity from uranium in the xml, but that takes away from the "fun".