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Topics - Nukeman0

Bugs / Sex- change surgery in Rimworld?!?!
January 31, 2014, 03:48:34 PM
Okay... So the title may be sliiightly misleading, but i found a noticable flaw in what i believe is a creative content:

Sudden Sex change in childhood- description (look at image)

Not excactly a bug, neither a serious issue, but just in case you want to correct that ;)

PS. This was a really nice background- story :D

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Bugs / Male character with female skin? [mantis]
January 31, 2014, 10:52:00 AM
I was recently visited by some raiders on one of my saves, and noticed this little strange contradiction when checing on a raiders info:

What I see is a male character with a female skin...

I don't know if this is a bug though; For what i know, there may be a planet in Rimworld where men is dressed like women. I just thought i at least should tell you, since i didn't find any other posts on this subject.

(P.S. If the image isn't shown correctly or at all, i probably screwed something up :) )

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Ideas / New idea for waste- handling
November 07, 2013, 11:13:57 AM
As i have heard (and noticed), trash, debris and corpses does not leave your Rimworld map (except the corpses may burn away).
In theory, unless any other solutions is available, your map would end up beiing one big trash- site.

I have looked around here on the forum for suggestions, but most of them is only about compressing, shrinking and recycling the debris. This would certainly give you more time (, recycling could probably even eliminate the threat), but it could still end up bad  :(.

It was when playing the game, while trading with a passing ship, that i got the idea: why not implement a starship that works like a garbage truck? You could pay an amount of money to make the ship take your waste. This would then remove the threat of getting your map overfilled with corpses and debris.

Also, as a secondary idea (probably not the best one), the same ships (or another one) could take your colonist- corpses/ graves with them, and bury them by their former homes/ homeplanets. You can of course choose what corpses you want to send away, and maybe the persons buryed themselves could have wishes wether they wanted to be buryed at their homes, at the colony or somewhere else. You would also have to pay for this service too.

Of course, the humans with the trait "No identity" can not be brought to their home, because noone know where it is.

Just some ideas of mine. Please comment for support or suggestions or anything else.
And sory if a similar suggestion excists