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Topics - Samapple31

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1
Off-Topic / Canute's Road to 10k
« on: January 28, 2022, 12:11:52 PM »
Hey @Canute, you are just 1 post away from 10k. Will you think he will make it or not? I will watch his 10000th post. You're welcome!

2
Hello, guys. I have tested the Assault Carbine on my PC. It was glitched and it couldn't fire. The glitch might have been from edited code. The bullet shoots with it rendering invisible, but won't even damage or kill enemies! This bug is a moderate glitch!

3
Tools / [Tool] Asset Loader
« on: January 28, 2022, 12:03:25 PM »
I found an asset loader file for Rimworld mods.

4
Support / 1 fps when logic is performed
« on: January 25, 2022, 07:02:11 PM »
Hello folks. When logic ticks reached 4,294,967,295, my game had crashed due to too much math and algebra the computer managed to perform at the same time. This is a bad issue. Please fix it. Thanks!

5
General Discussion / Any plans for updates?
« on: January 22, 2022, 01:38:01 AM »
Hi, folks. I saw Rukia sent a request on me that he sent me the modlist. It inspired me with you adding more plans (other than the Lava Desert biome I mentioned). Please add more plans into the game, please. Thanks!

6
Support / Asset "landingpod" distorted
« on: January 12, 2022, 04:37:32 PM »
Hi. I have found an asset art distortion issue on the launchpod. The roof broke out of the main model when placed on a 32-bit scale of pixelation (2^31*2^31 px). This issue is a low priority matter.

7
Ideas / [Poll] Lava Desert Biomes
« on: December 29, 2021, 04:48:04 PM »
Poll Note:
The poll will close in one year. If the majority is yes, Lava Deserts will be added.
If majority is No, the Lava deserts will not be added.
Guys, If you are viewing this poll, VOTE NOW! It is the priority for you all viewers to vote, so I like a Yes on the vote. Bye!

8
Support / Logical gates?
« on: December 26, 2021, 04:24:22 PM »
In RimWorld, Can you please add things that use logic please? Thanks.

9
Bugs / [Vanilla] Colonist stuttering glitch
« on: December 26, 2021, 04:20:18 PM »
Hello folks! I discovered the colonists stuttering glitch on Yeti's youtube channel. This can be caused by Floating-point-precision errors, and possibly game bugs. This bug can still occur, but rare.

10
General Discussion / Produce more chocolate in your games, guys
« on: December 26, 2021, 04:14:25 PM »
Hi, I want you all to produce even more chocolate in the game since I see youtubers with some and they are not produce any perfect chocolate bars. Please boost your productivity with producing chocolate. Thanks, and have a great day, viewer!

Reply anytime.

11
Creative Rewards / Broken logic
« on: December 26, 2021, 04:11:23 PM »
Hi. I think the logical systems in RimWorld are glitching out and are possibly incomplete. This bug may be due to high-scale floating-point precision loss (64-bit). As this logical system has been a low priority since 2020, I need it at a high priority please. Thanks?

12
Stories / BRUTE MODE:
« on: December 26, 2021, 04:07:24 PM »
Difficulty: Losing is funColonists: 100Wealth: 1000000

Our colonists were raided by mechanoids, various infestations and pirates (at the same time). My base was in anarchy. Our wealth was savored by the enemies. Pure chaos. All was destroyed but 1 of my severely injured colonists managed to escape the base. What was left of my main base is no mire. He left with herbal meds and some chocolate and some pemmican (from the tribal base). I let him setup a base with a tribal start. He had 500 wood with him and I stationed him in a Tropical rainforest. He had a good start getting the base running and managed to successfully run the base all by himself. So I renamed him "The chosen one". His former name was Clay. Later there was a tribal raid (Tough tribe only) and he (successfully) managed to hold of and kill almost everyone. His future will be ruled well, with some colonists with him.

13
Mods / Add a garbage recycling mod into the game
« on: December 26, 2021, 03:41:36 PM »
Hi. I have an idea of a garbage mod. The contents will be:
 1. Unsorted trash: These are what are created after a pawn throws an item into a trash bin within 10 blocks of the bin. To collect garbage, press the "Collect garbage" button or press E. This kind of trash will be either sorted in a recycling table or in rare cases, compacted directly in the garbage compactor. Probability of compacted directly: 1 in 512 units

More of the mod will be shown below.
Hope you had a Merry Christmas!

14
Ideas / Add Lava Desert (high priority)
« on: December 26, 2021, 03:33:53 PM »
Hi. I already saw many series on seaice which is on "merciless" mode. It was classified as a cold biome. Tynan, I demand you to add a lava desert biome. The biome will be hot. Like the sea ice. 1 in 2048 of the map tiles should be lava. Your suppot is greatly appreciated, Ludeon. Bye!

15
Off-Topic / The Freetime server
« on: November 28, 2021, 07:29:16 PM »
Thus is the freetime center of the Off-Topic topic. Reply to share a thing or story about me. Thanks, and you are greatly appreciated on the forums!

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