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#1
Help / [MOD HELP] Textures not loading completely
January 04, 2015, 01:59:55 PM
I've got all the textures in the right place (my mod is the last on load order)
and some don't show, while others do.
Hera are some pictures, red circle means that it does not work, while the blue means that it does.
(i did not put the bbcode for the image because this one is to large)
http://i.imgur.com/9MIC0mT.jpg
And here are the paths that i used for the .png


Edit: After testing a bit more, it seems that the textures load if it's right after the core . but if it is the last on my load order (with mods) they don't show.I also zipped the file and uploaded it as an attachment . Uploaded to mediafire: https://www.mediafire.com/?92k3x73d37vvo3a
Edit2: After more testing i found that the meat textures i added always works, the only ones i can't seem to make works are the production tables and the animals
#2
Mods / [MOD HELP] New Recipe
January 03, 2015, 10:55:49 PM
So my goal here is to make a recipe for the smelter which allows me to turn rock chunks. e.g limestone chunks, granite chunks, and so on and so fort ). I've managed to add it to the smelter without changing the worktable ( <recipeUsers><li>ElectricSmelter</li></recipeUsers>
Thanks to Igabod, but the colonist don't want to work on it when i add the bill.What am i doing wrong?
Also i get red errors on the debug log.
Here are the errors

Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not resolve cross-reference to Verse.ThingDef named StoneChunks


And here is the recipe i added

<RecipeDefs>
<RecipeDef>
<defName>MakeMetalFromRocks</defName>
<label>make metal from rocks</label>
<description>Melts rocks into metal.</description>
<jobString>Smelting metal from rocks.</jobString>
<workAmount>750</workAmount>
<workSpeedStat>SmeltingSpeed</workSpeedStat>
<efficiencyStat>SmeltingEfficiency</efficiencyStat>
<effectWorking>Smelt</effectWorking>
<soundWorking>Recipe_Smelt</soundWorking>
    <ingredients>
<li>
<filter>
<categories>
<li>StoneChunks</li>
</categories>
</filter>
<count>1</count>
</li>
</ingredients>
<products>
      <Steel>5</Steel>
    </products>
    <fixedIngredientFilter>
      <thingDefs>
        <li>StoneChunks</li>
      </thingDefs>
    </fixedIngredientFilter>
    <skillGains>
      <Crafting>100</Crafting>
    </skillGains>
<recipeUsers><li>ElectricSmelter</li></recipeUsers>
  </RecipeDef>
</RecipeDefs>
#3
Mods / [mod request] Item deletion
January 02, 2015, 06:39:40 PM
Hello, I've been having a hard time with too much stuff on stockpiles
SO i think that i mod that would add a furnace that would let you melt whatever you need in to nothing, so you can free up some space in your stockpiles.  ;)