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Topics - MechanoidHater

#1
The exception is removing the icons for workbenches (toggle power, deconstruct etc.).

System.NullReferenceException: Object reference not set to an instance of an object
  at ThingBegone.Core.Designator_Build_Patch.Postfix (RimWorld.Designator_Build __instance, System.Boolean& __result) [0x00010] in <d17b01bd4de94224968398cb2b8e3f0c>:0
  at (wrapper dynamic-method) RimWorld.Designator_Build.DMD<DMD<get_Visible_Patch4>?-194095232::get_Visible_Patch4>(RimWorld.Designator_Build)
  at RimWorld.BuildCopyCommandUtility.FindAllowedDesignatorRecursive (Verse.Designator designator, Verse.BuildableDef buildable, System.Boolean mustBeVisible) [0x00017] in <65f126dfb1e4464fa378d4b237f11a99>:0
  at RimWorld.BuildCopyCommandUtility.FindAllowedDesignator (Verse.BuildableDef buildable, System.Boolean mustBeVisible) [0x0007c] in <65f126dfb1e4464fa378d4b237f11a99>:0
  at RimWorld.BuildCopyCommandUtility.BuildCommand (Verse.BuildableDef buildable, Verse.ThingDef stuff, System.String label, System.String description, System.Boolean allowHotKey) [0x0000d] in <65f126dfb1e4464fa378d4b237f11a99>:0
  at RimWorld.BuildCopyCommandUtility.BuildCopyCommand (Verse.BuildableDef buildable, Verse.ThingDef stuff) [0x00020] in <65f126dfb1e4464fa378d4b237f11a99>:0
  at Verse.Building+<GetGizmos>d__17.MoveNext () [0x00180] in <65f126dfb1e4464fa378d4b237f11a99>:0
  at ExtendedStorage.Building_ExtendedStorage+<GetGizmos>d__32.MoveNext () [0x00124] in <fa233c11a9d342b5bb42242d322d895d>:0
  at System.Linq.Enumerable+ConcatIterator`1[TSource].MoveNext () [0x0002b] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at System.Collections.Generic.List`1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable`1[T] collection) [0x000db] in <567df3e0919241ba98db88bec4c6696f>:0
  at System.Collections.Generic.List`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] collection) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.DMD<DMD<DrawInspectGizmoGridFor_Patch0>?906211072::DrawInspectGizmoGridFor_Patch0>(System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
RimWorld.InspectGizmoGrid:DMD<DMD<DrawInspectGizmoGridFor_Patch0>?906211072::DrawInspectGizmoGridFor_Patch0>(IEnumerable`1, Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI()
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:OnGUI()

#2
Mod bugs / Caravan settling down crashes the game
June 21, 2019, 05:55:40 AM
I directed a caravan to the mountainous terrain to make a second colony there. The crash happend somehere at the end of "Generating map" stage. Using steam version so I assume the mods are up to date.
Loaded mods:

BetterLoading: 0Harmony(1.2.0.1), BetterLoading(1.0.0.0)
Core: (no assemblies)
Multiplayer: 0Harmony(1.2.0.2), LiteNetLib(1.0.0.0), I18N(2.0.0.0), I18N.West(2.0.0.0), Ionic.Zip.Reduced(1.9.1.8), Multiplayer(1.0.0.0)
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
Giddy-up! Core[ov:1.1.4]: GiddyUpCore(0.0.0.0)
Giddy-up! Ride and Roll[ov:1.2.0]: DependencyChecker(1.0.0.0), GiddyUpRideAndRoll(0.0.0.0)
Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0)
Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
Orassans: 0Harmony(1.1.1.0), BetharianPower(1.0.0.0), Orassans(1.0.0.0)
NewRatkinPlus: 0Harmony(1.2.0.1), AdditionalVerb(1.0.0.0), NewRatkin(1.0.0.0)
Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(av:1.0.0.0,fv:1.2.60)
Extended Turrets: 0Harmony(1.1.0.0), LaserBeam(1.0.0.0)
RimSearch: RimSearch(1.0.0.0)
Doors Close Fast Again: 0Harmony(1.1.0.0), DoorsCloseFastAgain(1.0.6830.32862)
RuntimeGC: RuntimeGC(20.0.15.1)
Floor Lights - 1.0: (no assemblies)
[sd] spaceship: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
[sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
Inspiration: Inspiration(1.0.0.0)
Nature is Beautiful v1.4 [1.0]: RimworldAssemblyTemplate(1.0.6845.25806)
Mining Priority: 0Harmony(1.2.0.1), Mining_Priority(1.0.0.0)
[RF] Rumor Has It.... [1.0]: Rainbeau's Rumor Has It(1.0.6881.17783)
[RF] Realistic Planets [1.0]: 0Harmony(1.2.0.1), Rainbeau's Realistic Planets(1.0.6913.20726)
[RF] Rational Romance [1.0]: 0Harmony(1.2.0.1), Rainbeau's Rational Romance(1.0.6913.27235)
[RF] Archipelagos [1.0]: 0Harmony(1.2.0.1), Rainbeau's Archipelagos(1.0.6913.21058)
Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
Five Second Rule: 0Harmony(1.2.0.1), Five_Second_Rule(1.0.0.0)
Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
Meals On Wheels: 0Harmony(1.2.0.1), Meals_On_Wheels(1.0.0.0)
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
Expanded Woodworking: Expanded Woodworking(1.0.1.1)
[1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6974.29534)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
[KV] Change Research Speed - 1.0: 0Harmony(1.2.0.1), ChangeResearchSpeed(1.0.0.0)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
Annoyance Remover v0.05: (no assemblies)
Moody: Moody(2.4.2.0)
Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
Less Rebuff: (no assemblies)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
Faction Discovery: Faction Discovery(1.0.3.0)
QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
MendAndRecycle: MendAndRecycle(1.0.6913.27770)
Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
More Trade Ships: (no assemblies)
Miniaturisation: (no assemblies)
Cheaper Components: (no assemblies)
Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.3.48)
Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
Misc. MapGenerator: MapGenerator(1.0.0.0)
Misc. Incidents: Incidents(1.0.3.0), TacticalComputer(1.0.0.0)
Misc. Robots: AIRobot(1.0.4.0)
Misc. Robots++: (no assemblies)
Expanded Prosthetics and Organ Engineering: (no assemblies)
noORGANthoughts: (no assemblies)
Plant saver: (no assemblies)
Big Batteries: (no assemblies)
Galaxy Life: (no assemblies)
Chemicals & Neutroamine: Chemical Extraction(1.0.6332.5430)
Caravan Gear v1.6 [1.0]: (no assemblies)
Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
Table Diner: 0Harmony(1.0.9.1), Table Diner Configurable(1.32.0.0)
Thick Armor: 0Harmony(1.2.0.1), ThickArmor(1.0.0.0)
Safely Hidden Away: 0Harmony(1.2.0.1), Safely_Hidden_Away(1.0.0.0)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
Everybody Gets One: 0Harmony(1.2.0.1), Everybody_Gets_One(1.0.0.0)
Ground Scanner Redesign: 0Harmony(1.2.0.1), Ground_Scanner_Redesign(1.0.0.0)
Build From Inventory: 0Harmony(1.2.0.1), Build_From_Inventory(1.0.0.0)
Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7013.22096), UnityEngine(0.0.0.0)
Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
Loot Boxes: 0Harmony(1.2.0.1), LootBoxes(1.0.0.0)
Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
Glass+Lights: 0Harmony(1.2.0.1), Glass+Lights(1.0.0.0)
Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
Death Rattle: DeathRattle(18.10.30.0)
[sd] medicaddons: sd_medicaddons(1.0.6870.40283)
OgreStack: OgreStack(1.0.0.0)
Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
Simply Bulk Crafting: (no assemblies)
Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
Tribal Headgear Retexturing: (no assemblies)
AI Uplifting Assistant [1.0]: (no assemblies)
Level Up!: 0Harmony(1.2.0.1), LevelUp(1.0.8.0)
Common Sense: 0Harmony(1.2.0.2), CommonSense(1.0.7109.39302)
[SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
[SYR] Doormats: SyrDoorMats(1.0.0.0)
QualitySurgeon: 0Harmony(1.2.0.1), QualitySurgeon(1.0.3.0)
Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.2.1.2231)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
What the hack?![ov:1.2.0]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.1.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.5.7107.39803)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.17.0)
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.5.135)
Carry Capacity Fix: CarryCapacityFix(1.0.0.0)
NoJobAuthors: NoJobAuthors(1.0.0.0)
Support Beams: (no assemblies)
Crash Landing: CrashLanding(0.0.0.0)
Corpse To Fuel: (no assemblies)
Right Tool: Rebalanced: (no assemblies)
Human Power Generator Mod: Humanpowergeneratormod(1.0.0.0)
Commercial Server: (no assemblies)
No Carried Food: (no assemblies)
ONI-OST: (no assemblies)
[CP] Detailed Body Textures II (1.0): (no assemblies)
The Price Is Right: 0Harmony(1.2.0.1), The_Price_Is_Right(1.0.0.0)
Transport Pod MK2: (no assemblies)
Bionic icons: BionicIcons(1.0.0.0)
High quality textures: 0Harmony(1.2.0.1), HighQualityTextures(1.0.0.0)
Verge of Galaxy (Music Mod) 1.0.0: (no assemblies)
Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
More Furniture [1.0]: (no assemblies)
More Sculpture: (no assemblies)
P-Music: (no assemblies)
1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0)
Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
AnimalCollabProj: AnimalVariations(1.0.6991.8182)
Architect Icons: ArchitectIcons(1.2.0.0)
Export Agency: 0Harmony(1.2.0.2), ExportAgency(1.0.0.0)
High Tech Laboratory Facilities (Continued): (no assemblies)
Masturbation: (no assemblies)
Misc. Training: TrainingFacility(1.0.0.0)
Realistic Rooms: (no assemblies)
Save Our Ship (Reloaded): $HugsLibChecker(0.5.0.0), ShipsHaveInsides(1.0.0.0)
Skilled Stonecutting: (no assemblies)
Snap Out!: 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
[XND] Memorable Auroras: LastingAurora(1.0.0.0)
RimEffect - Asari of the Rims: (no assemblies)
[1.0] Medical IV's: $HugsLibChecker(0.5.0.0), 0Harmony(1.0.9.1), IV(1.4.0.0)
[1.0] DE Surgeries: (no assemblies)
A Dog Said... Animal Prosthetics: (no assemblies)
Fences And Floors: (no assemblies)
Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
Taming Artifact: TamingArtifact(1.0.0.0)
Grazing Lands: 0Harmony(1.2.0.2), GrazingLands(1.0.0.0)
Pain Scale Sanity: 0Harmony(1.1.0.0), PainScaleSanity(1.0.0.0)
Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0)
DontBlockDoorMod[1.0]: 0Harmony(1.1.0.0), DontBlockDoorMod(0.0.0.0)
Graphic Chair Overhaul: DoubleGraphicLayer(1.0.7018.21555)
Underground Power Conduits: (no assemblies)
Power++: 0Harmony(1.2.0.1), Power++(1.0.9.0)
Faction Manager: 0Harmony(1.2.0.1), FactionManager(1.0.0.0)
Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0)
GlitterWorld Prime[ov:1.0.2.2]: 0Harmony(1.2.0.1), RestSharp(105.2.4.0), MiniSentrySDK(1.0.0.0), Glitterworld Prime(1.0.2.2)
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
[KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6917.22550)
[KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
Disfigured Nerf: (no assemblies)
Awoolf: (no assemblies)
Emergency Resources: Emergency_Resources(1.0.0.0)
RimCities: 0Harmony(1.2.0.1), Cabbage_Cities(1.0.0.0)


Save:
https://www.mediafire.com/file/acq6700tslh4zmf/Wasbutunt_Confederation.rws/file

[attachment deleted due to age]
#3
The very moment the map loads, debug log window opens and keep spewing this error.

Exception ticking Fio (at (46, 0, 254)): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.SkillRecord.CalculateTotallyDisabled () <0x00026>
at RimWorld.SkillRecord.get_TotallyDisabled () <0x00028>
at RimWorld.SkillRecord.get_Level () <0x0001c>
at RimWorld.PriceUtility.<PawnQualityPriceFactor>m__0 (RimWorld.SkillRecord) <0x0001f>
at System.Linq.Enumerable.Average<RimWorld.SkillRecord> (System.Collections.Generic.IEnumerable`1<RimWorld.SkillRecord>,System.Func`2<RimWorld.SkillRecord, single>) <0x000fb>
at RimWorld.PriceUtility.PawnQualityPriceFactor (Verse.Pawn,System.Text.StringBuilder) <0x002ee>
at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x00116>
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0014a>
at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00070>
at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0004e>
at Verse.Thing.get_MarketValue () <0x0002e>
at (wrapper dynamic-method) RimWorld.WealthWatcher.ForceRecount_Patch1 (object,bool) <0x0031f>
at RimWorld.WealthWatcher.RecountIfNeeded () <0x0005f>
at RimWorld.WealthWatcher.get_WealthTotal () <0x0001c>
at RimWorld.ExpectationsUtility.CurrentExpectationFor (Verse.Map) <0x0002a>
at (wrapper dynamic-method) RimWorld.ExpectationsUtility.CurrentExpectationFor_Patch1 (Verse.Pawn) <0x000dc>
at RimWorld.JoyToleranceSet.NeedInterval (Verse.Pawn) <0x00023>
at RimWorld.Need_Joy.NeedInterval () <0x00047>
at RimWorld.Pawn_NeedsTracker.NeedsTrackerTick () <0x0006c>
at (wrapper dynamic-method) Verse.Pawn.Tick_Patch2 (object) <0x0035b>
at Verse.TickList.Tick () <0x00487>

Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick_Patch1(Object)
Verse.TickManager:TickManagerUpdate_Patch2(Object)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update_Patch1(Object)


Logfile & active mods:
https://gist.github.com/26be23ab0a00ad426538865c828cc85b
#4
I'm unable to save. My modlist is in the attachments, though I played on the same save today with the same mods activated and there was no problem.
Error log:


Exception while saving game: System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.AI.Group.Lord.ExposeData_StateGraph () [0x00000] in <filename unknown>:0
  at Verse.AI.Group.Lord.ExposeData () [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.Look[Lord] (Verse.AI.Group.Lord& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Scribe_Collections.Look[Lord] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Scribe_Collections.Look[Lord] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.AI.Group.LordManager.ExposeData () [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.Look[LordManager] (Verse.AI.Group.LordManager& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.Look[LordManager] (Verse.AI.Group.LordManager& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Map.ExposeComponents () [0x00000] in <filename unknown>:0
  at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.Look[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Scribe_Collections.Look[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Scribe_Collections.Look[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Game.ExposeData () [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.Look[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.Scribe_Deep.Look[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  at Verse.GameDataSaveLoader.<SaveGame>m__90E () [0x00000] in <filename unknown>:0
  at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.GameDataSaveLoader:SaveGame(String)
RimWorld.<DoFileInteraction>c__AnonStorey407:<>m__59C()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()


I also keep getting this error durring gameplay:

System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
  at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
  at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.Map:MapPostTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


[attachment deleted by admin due to age]
#5
Mod bugs / Crash when loading an existing game
January 16, 2017, 05:34:23 AM
Just tried to load my save and it crashed with this error:

RimWorldWin.exe caused an Access Violation (0xc0000005)
  in module RimWorldWin.exe at 0023:005e0ee1.

Error occurred at 2017-01-16_112420.
C:\Portable Games\RimWorld.Alpha.16\RimWorldWin.exe, run by Jonasz.
48% memory in use.
0 MB physical memory [0 MB free].
0 MB paging file [3238 MB free].
0 MB user address space [469 MB free].
Read from location 00000000 caused an access violation.

Whats strange is that it shows I have 0 physical memory which is of course not true.
http://www.mediafire.com/file/rc3pljpabxjn4ll/2017-01-16_111952.zip