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Messages - lance789

#1
Im working on the assets of my first mod and I hope it will be a big one that adds  a lot to Rimworld. I'm no programmer, so i I have plans to reach out to anyone willing to help with coding the mod. Right now, I'm working entirely on visual assets (pawns, buildings, etc), though I will have a more formal thread made for what it is im aiming to create (gonna take a while to make this thread).

For now, I'm looking for specific tutorials:

  • Adding glow to pawns/objects
  • Animated textures for pawns/buildings
  • Creating a faction
  • Creating patches that allow a mod to use pawns/assets from other mods
  • Creating modules for a series of thematic mods (like wanting seperate mods for pawns, factions, decor, buildings, etc)
  • Allowing modded pawns to spawn with mechanoid raids and mech clusters

Any help would be GREATLY APPRECIATED!
#2
Quote from: swampslug on March 09, 2018, 02:42:47 PM
If you are editing the save files then the pawn's age is <ageBiologicalTicks> and to convert from ticks to years (and vice verse) divide (or multiply) by 3,600,000.
For the chronological age, you need to do <ticksGame> + <gameStartAbsTick> - <birthAbsTicks> then divide by 3,600,000 to get the age in years.

THANK YOU !!!!!!!!!!!!
#3
Quote from: jmababa on August 29, 2018, 10:07:00 AM
Fish industry plz update this to b19 I miss fishing on rivers or puddles or beach also update caveworld flora to b19 I miss the bright colors
i 2nd this
#4
Outdated / Re: [A17] Colony Leadership and Teaching v1.3
September 25, 2018, 12:52:37 AM
A19 update by any chance?
#5
Steam link for A17 please.
#6
I found an armor mod that lets me craft them for 50 Steel, 200 Silver, and 10 Cloth.
#7
I really want to know do i craft this item...
#8
Mods / Re: Alpha Animals (aka Vanilla Friendly Animals)
January 30, 2017, 06:00:02 PM
Any chance of this coming to steam for A16?
#9
Is this vegetable garden compatible?
#10
If or when this mod is updated for A16, will it be put on Steam as well?
#11
am i supposed to be getting a lot of log errors such as:

Config error in PlantPotato: unidentified preferability
Config error in PlantPotato: no foodType

and if not, how can this be fix (r is there a fix)?
#12
Releases / Re: [A15] Rikiki's Miscellaneous (05-09-2016)
December 18, 2016, 09:07:09 AM
Quote from: carpediembr on December 17, 2016, 04:10:29 PM
I normally play with mods that can alter the soil, so I can just make the mud into regular soil.

Btw Rik, could we expect a A16 update for your mods?
Would you recommend these soil mods so i can use the fishing pier?
#13
Releases / Re: [A15] Rikiki's Miscellaneous (05-09-2016)
December 17, 2016, 03:59:04 PM
i hope this is altered so the peir can be built on any flooring next to water... unless there's a way to remove mod, and if so, could the peir then be built?
#14
Outdated / Re: [A15/A16] Enhanced Crafting
December 17, 2016, 03:56:56 PM
download link?
#15
Releases / Re: [A15] Rikiki's Miscellaneous (05-09-2016)
December 17, 2016, 12:43:32 PM
For whatever reason, i cannot place the Fishing Pier, I either get a message stating "Fishing Pier must be placed in water" or "The terrain here cannot support this". What do i do to allow building this object?