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Messages - Wonky

#1
Ideas / Trap ideas here
October 30, 2013, 09:23:17 AM
So i have read ton of ideas about trap mines and such but how about a pit trap? for example they fall in and can't escape but can still shoot from it, so you have to wait till they faint cause they get hungry, and then you could capture them. Or spikes, they step on it and get either killed, it hurts a lot or get stuck and bleed out which gives you opportunity to capture.
#2
Ideas / Re: Your Cheapest Ideas
October 30, 2013, 09:02:12 AM
New food ideas, like meat from animals. i hate it when they are unhappy cause of "Ate nutrient paste"
And also Construction and Repair should be separated, id like them to build something but NO! they rather fix red spots everywhere :D
#3
Ideas / Re: Few Ideas
October 30, 2013, 08:55:48 AM
Yes! All of this in the next patch or the second, cant wait :D
#4
General Discussion / Re: Defence tactics
October 30, 2013, 04:57:58 AM
Never had that kind of problem
#5
General Discussion / Re: Defence tactics
October 29, 2013, 08:39:16 PM
Well they work now so people abuse it :D
#6
General Discussion / Defence tactics
October 29, 2013, 08:29:37 PM
1. Make a straight wall between your base and the outside, and make a 2 wide hole middle of it, the enemy is easier to kill when they are piled up.
2. Cover the entrance with sandbags so the enemy moves slowly, but don't place them so that they can use it as a cover (They have to stand on it, so many lines).
3. Place your turrets in an "Arc" Formation and at least 4 - 5 blocks away from each other, so they can shoot the hole from every direction and don't blow up all at once.
4. Place your turrets the longest distance from the hole, so it takes longer for the enemy to reach it.
5. Cover all turrets with sandbags and the spaces between them, so your people and the turrets won't get hit often.
6. You should place long range shooters middle of the arc and short range shooters at the sides, cause the enemy is bound to run either left or right.


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