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Messages - jakehawk26

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1
Bugs / Drop Ship on Load
« on: January 02, 2019, 06:24:59 PM »
I got raided with drop ships and now whenever I load a game after the raid, the animation of the drop ship leaving is shown. The event is not present on the output log, but the animation is still visible. Unsure if this affect events in the game or not.

2
Releases / Re: [B18] [PROJECT] Hardcore SK project v7: Sunrise
« on: December 17, 2018, 03:04:32 PM »
So just to confirm, this version of Hardcore SK is not compatible with Rimworld 1.0? I've tried numerous clean installs and just get a black screen on launch. Love this mod and can't play without it.

3
Releases / Re: [A17] [PROJECT] Hardcore SK project v6: Endevour
« on: June 30, 2017, 02:47:52 PM »
Yes. I have adequate wood. I can still switch materials on other production items, like the butcher table, but not with the sawmill.

So, the hand sawmill I am trying to construct will not allow me to switch materials to wood logs or planks in order to construct it. With adequate wood in the stockpile, I right-click on the sawmill to change materials and the alert of "no adequate materials" pops up. Anyone else have this issue?
Do you got wood logs in any stockpile ?



4
Releases / Re: [A17] [PROJECT] Hardcore SK project v6: Endevour
« on: June 30, 2017, 01:26:53 PM »
So, the hand sawmill I am trying to construct will not allow me to switch materials to wood logs or planks in order to construct it. With adequate wood in the stockpile, I right-click on the sawmill to change materials and the alert of "no adequate materials" pops up. Anyone else have this issue?

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