could just kidnap them, slave traders need slaves from somewhere.
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#32
General Discussion / Re: RimWorld change log
April 29, 2015, 06:31:18 AMQuoteAdded stripping designator and job giver (under Hauler worktype) to reduce stripping micromanagement.
Right, someone start working on a Rimworld version of Dwarf Therapist before we get too many jobs
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#33
Outdated / Re: [MOD] (Alpha 10) Project Armory (v.3.00)
April 25, 2015, 02:39:18 PM
\o/ i can get back to rimworld at last
cheers for the hard work as usual guys
cheers for the hard work as usual guys
#34
General Discussion / Re: Sad and disappointed about where this game is going.
April 25, 2015, 02:36:07 PMQuote from: MarvinKosh on April 25, 2015, 12:28:42 PM
And no, don't expect it to suddenly change overnight. I've been modding packaged survival meals since A7 and Tynan still hasn't taken the hint.
Maybe he will if you start charging for mods
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#35
General Discussion / Re: More Joy Items?
April 25, 2015, 02:08:16 PM
there is one more you can buy from traders
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#36
General Discussion / Re: That feel when...
April 23, 2015, 07:10:45 PM
Welcome to Prison World Architect
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#37
General Discussion / Re: open letter to Tynan Sylvester
April 21, 2015, 05:25:20 AM
Yeah, You fixed it in less than a week
Fifa is still broken 9 months later
Indie>>>>Main stream
Fifa is still broken 9 months later
![Cheesy :D](https://ludeon.com/forums/Smileys/default/cheesy.gif)
#38
General Discussion / Re: RimWorld change log
April 17, 2015, 10:25:31 AM
The tribes witch doctor has the power to freeze the world like Elsa now....
#39
General Discussion / Re: More payment methods?
April 17, 2015, 08:46:53 AM
it's done however the current exchange rate is, not, $30= £30 = 30â,¬
#40
General Discussion / Re: Thoughts on Alpha 10?
April 15, 2015, 05:10:51 PM
Wood grows back though, steel and stone don't.
End of the day, Rimworld isn't design for HUGE colonies, it's about a group of survivors and tells a story of their escape/survival. It's open ended so many things can happen, but that's not it's core gameplay. If anything the wood thing helps slow the pace of the game down, You need to split your focus on gathering wood or have a winter where you don't expand and gathering food for the winter.
Don't think many people is iceland build houses for new people while it's -20 degrees in the middle of a food crisis.
End of the day, Rimworld isn't design for HUGE colonies, it's about a group of survivors and tells a story of their escape/survival. It's open ended so many things can happen, but that's not it's core gameplay. If anything the wood thing helps slow the pace of the game down, You need to split your focus on gathering wood or have a winter where you don't expand and gathering food for the winter.
Don't think many people is iceland build houses for new people while it's -20 degrees in the middle of a food crisis.
#41
General Discussion / Re: Thoughts on Alpha 10?
April 15, 2015, 02:37:21 PM
patch notes are here if you want a read of them
https://ludeon.com/blog/2015/04/rimworld-alpha-10-joy-system-released/
https://ludeon.com/blog/2015/04/rimworld-alpha-10-joy-system-released/
#42
General Discussion / Re: Alpha 10
April 15, 2015, 02:16:30 PM
Well, i still think chocolate rain is a bug
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#43
General Discussion / Re: Alpha 10
April 15, 2015, 02:11:08 PM
You should know us testers put hundreds of hours into this one to make it right.........
And by that i mean it was so stable it barley needed any, well played Ty and co
And by that i mean it was so stable it barley needed any, well played Ty and co
#44
General Discussion / Re: My Rimworld Download Counter Has Not RESET!!! HELP!!
April 15, 2015, 02:09:55 PM
e-mail [email protected] with the e-mail address you signed up for and they will sort it out.
#45
Mods / Re: Mod Site - mods.planetrimworld.com launches!
April 13, 2015, 09:14:05 AM
As long as there's no copywrite issues and credit is given when due, who cares where it's copied from?
Nice work, should hopefully make life easier on the nodding community,
Nice work, should hopefully make life easier on the nodding community,