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Messages - Fernbhoy

mixed day for me, i have a colony of men atm (not through trying) and the only gay guy in it is having a bad time.

First he's shunned by the others, then a bear kills his beloved cat. He went mental, leaping at the bear with his knife.... After 4 hours the epic stuggle ended, though he was victorious, he'd lost his nose, he went to bed thinking what else could go wrong

6 hours later, his room was infested with insects :D
Though admitting to piracy isn't the best idea for a first post :D
Off-Topic / Re: Flight sims
November 06, 2015, 07:51:19 AM
IL 2 games are always good fun

after a few fan patches
General Discussion / Re: Hiatus - where be the updates?
October 08, 2015, 07:36:30 PM
might be time a sticky thread mods :D
Unfinished / Re: [A12] TheGentlePack (UOP REBOOTED)
October 05, 2015, 03:21:22 PM
Good luck to you sir, i look forward to your hard work o7
General Discussion / Re: Thrumbo manhunter
October 04, 2015, 04:04:48 PM
Easy enough to mod it though i'd guess.
General Discussion / Re: Things I Wish I'd Known Sooner
October 01, 2015, 06:23:55 AM
no matter how many times i reload my game, my same 4 colonists are destined to get Maleria on the same day.
General Discussion / Re: Wiki needs updating!
September 27, 2015, 03:03:24 PM
No need to hurry, got another 5 months till it needs updating ;)
General Discussion / Re: Why so expensive?
September 27, 2015, 08:16:04 AM
Can't be that glad since you said if you had a choice you'd get a refund and pirate the game :D

Back to the original comment, you compared this to Cities Skylines. Cities Skylines has the backing of Paradox for starters, and has been in "development" since 2009. The base work of it began with Cities in Motion, more added in Cities in Motion 2 and Cities Skylines is basicly 80% of the coding developed by a dev team for over 6 years, with funding from 1 games that have both been #1 on the steam rankings and are still selling.

Not to count the added income and development from DLC's for both games, and even Cities Skylines was released unfinished, only difference is Ty is isn't charging us extra for a day and night cycle and some roads that were added by "MODDERS" for free before hand ;) (i'm not hitting on Colossal Order btw, even as i type i'm playing C:SL :D )
General Discussion / Re: Why so expensive?
September 27, 2015, 07:19:52 AM
The game hasn't changed much in a year?

Do yourself a favour, don't play Dwarf Fortress :D
General Discussion / Re: Wiki needs updating!
September 27, 2015, 06:49:54 AM
Cheers lamizzy, i do the version update but i know next to nothing bout wiki code or scripting so i just went with what i was given. I'll try not to break it with future updates  :)
General Discussion / Re: Why so expensive?
September 27, 2015, 06:45:24 AM
could alway have waited a few years for it to go on a steam sale maybe?

Or should i apologise to the guy holding a gun to your head forcing you to buy it?
General Discussion / Re: A12 its all gone a bit Scottish.
September 11, 2015, 02:39:19 PM
Amputating the body part is my new tactic if i get an infection with no medicine.

Even harder with the ultimate mod pack XD
General Discussion / Re: Ideas for late game enemies!
September 07, 2015, 08:46:20 AM
might solve the lag issue a bit that, instead of having a huge army appear at once, some kind of gunships that transport wave after wave of troops, limiting the number on the map at the time, but meaning colonist still have to fight for a long time without breaks.