Playing A11, getting back into Rimworld for the first time in months, I found myself frustrated that colonists who were arrested for having mental breaks are so hard to re-recruit and return to productive life. After several rounds of this I finally realized I could just release them and they would go back to work.
I learned the wrong Rimworld!
Are there any other recent small improvements that make old ways of playing maladaptive?
I learned the wrong Rimworld!
Are there any other recent small improvements that make old ways of playing maladaptive?