Bill and WorkTable -> Rikiki help :)

Started by soltysek, April 14, 2015, 04:36:30 AM

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soltysek

Hi

i know rikiki find solution for it some how but i can't decompile it whole  :P

Using standard I_Bill on working table on recipe that have only indigrents without product i wona find a way to pass information to working table :
1. defName of recipe that is complet right now
2. pawn crafting skill

to generate product hard coded. it meant to be succes chance for succes craft base on crafting skill and/or by product base on succes rate and pawn skill and i need to know which recip pawn is working on coz working table have arount 15 recip on :/

So Rikiki plz help !! i know you work on beter system that you use in deep driller . 

soltysek

Nobody really have found a way to hook to BillStack ?

Shinzy

Quote from: soltysek on April 17, 2015, 02:45:01 AM
Nobody really have found a way to hook to BillStack ?

diiid you try to PM rikkikkkiikikiki yet?

soltysek

Yes unfortunetly no response . So trying other ppl , as i see no one dig so deep in moding ore no one wona to share whot they found :/

Shinzy

Quote from: soltysek on April 17, 2015, 07:16:28 AM
Yes unfortunetly no response . So trying other ppl , as i see no one dig so deep in moding ore no one wona to share whot they found :/

Haplo and Skullywag have often been very helpful, try pm either one of them
Rikikikikikiki may just have been really busy
but the other two! oh they have NOooooo life to busy themselves with! ;D
I mean Skully lives in a train and Haplo is just Haplo

um.. *hides*
You can even tell them I sent you! that'll loosen their tongues! (Possibly and more likely not)

skullywag

Guess where i am...?

Can OP or someone just explain whats wanted a little more clearly, cant quite get a handle on whats wanted. :)
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

soltysek

ok 

im looking for 2 thing :

a way to find when given recip is finis and generate resoult from dll

a way to search billstack-s if they contain "active" recipe and remove it ofc from dll (may you ask why becouse recip is remove but if its in bill stack user are able to make it any way that wrong in contects of my mod )