Any pro tips?

Started by SpookCrow, June 12, 2015, 11:00:24 AM

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Devon_v

Crops will grow year-round so long as you provide them light (sun lamp) and heat. You can simply wall in your fields (place support pillars as needed to keep the roof up) and grow all though the winter despite the game's warnings.

Hydroponics simply allows you to grow without soil.

Coenmcj

space out any turrets you may have, they like to explode when shot/stabbed/bashed

Put your people behind cover, ANY cover! even a tree is good enough when you're in the open.

While any cover is good, A wall is better. Put your colonists behind a wall where possible, if you alternate sandbags and walls, you can make some pretty nice fortifications.
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Dr. Z

Quote from: Blizz on June 12, 2015, 06:08:04 PM
Sandbags are your friends. Put a turret behind them, put your colonists behind them. They'll take a bullet for you (Or 20).

Sandbags have no effect on turrets as turrets are buildings and can't take cover. If a bullet hits a sandbag in front of a turret it's just a random miss wich would've hit that tile anyway.

Also turrets have an exploding range of three tiles.
Prasie the Squirrel!

SSS

Quote from: Dr. Z on June 13, 2015, 05:27:53 AM
Quote from: Blizz on June 12, 2015, 06:08:04 PM
Sandbags are your friends. Put a turret behind them, put your colonists behind them. They'll take a bullet for you (Or 20).

Sandbags have no effect on turrets as turrets are buildings and can't take cover. If a bullet hits a sandbag in front of a turret it's just a random miss wich would've hit that tile anyway.

Also turrets have an exploding range of three tiles.
Did sandbags help protect turrets in previous alphas? It seemed like everyone surrounded turrets with sandbags in the early alphas.

I haven't been doing it for a long time since it requires a lot of maintenance, but I wasn't aware the hit chance wasn't decreased for turrets.

RickyMartini

You can still surround them with sandbags to slow enemies, but you might as well just make a dumping stockpile in front of it.

Dr. Z

Quote from: SSS on June 13, 2015, 12:35:20 PM
Quote from: Dr. Z on June 13, 2015, 05:27:53 AM
Quote from: Blizz on June 12, 2015, 06:08:04 PM
Sandbags are your friends. Put a turret behind them, put your colonists behind them. They'll take a bullet for you (Or 20).

Sandbags have no effect on turrets as turrets are buildings and can't take cover. If a bullet hits a sandbag in front of a turret it's just a random miss wich would've hit that tile anyway.

Also turrets have an exploding range of three tiles.
Did sandbags help protect turrets in previous alphas? It seemed like everyone surrounded turrets with sandbags in the early alphas.

I haven't been doing it for a long time since it requires a lot of maintenance, but I wasn't aware the hit chance wasn't decreased for turrets.

I think people did this because it's a natural and logical assumption that the turrets would be partly covered by the sandbags so they don't take that many bullets.

In fact, sandbags don't automatically cover everything in their surrounding area, but a pawn hast to actively use them to get protection, and as turrets are buildings they can't do that.
Prasie the Squirrel!

Lady Wolf

-Build defenses in layers, have fall back points with further fortifications to allow your colonists to retreat and regroup when they are in danger of being over whelmed.

-On higher difficulty levels a panic room can also be a colony saver. (I.E a heavily reinforced room with extra food, weapons, and defenses you can make a last stand in or endure a siege from long enough to treat badly injured colonists.)

muffins

Butcher your enemies and sell their flesh to bulk traders. Turn their bullet-ridden hides into clothes and sell to exotic traders.

DON'T let your artists use silver for their sculptures.

skullywag

I was under the impression that everytime a bullet passes over an object it has a chance to hit it and not the target....hence hitting pawns in the way of a target animal when hunting, so in that instance I would say sandbags DO offer protection as bullets have a chance to impact them as opposed to the target turret. Ill look into the code later to confirm.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Dr. Z

I would say that only works when passing a pawn, not a building.
Prasie the Squirrel!

skullywag

Confirmed it checks for a pawn before it does the other stuff and even then its only after it would of hit the target, so yep the only protection for turrets is your colonists.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

muffins

Quote from: skullywag on June 14, 2015, 06:22:59 PM
Confirmed it checks for a pawn before it does the other stuff and even then its only after it would of hit the target, so yep the only protection for turrets is your colonists.
Could we use prisoners instead perhaps? Lop their legs off and put them in beds surrounding the turrets?

I'm going to have to try this.

skullywag

THAT is ingenious. Based on the code it would work. Literal bullet sponges. :D
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

StorymasterQ

Quote from: muffins on June 15, 2015, 03:05:47 AM
Quote from: skullywag on June 14, 2015, 06:22:59 PM
Confirmed it checks for a pawn before it does the other stuff and even then its only after it would of hit the target, so yep the only protection for turrets is your colonists.
Could we use prisoners instead perhaps? Lop their legs off and put them in beds surrounding the turrets?

I'm going to have to try this.
Quote from: skullywag on June 15, 2015, 03:09:21 AM
THAT is ingenious. Based on the code it would work. Literal bullet sponges. :D

Oh, the things we come up with Rimworld. I'm starting to think it's not really a game but some sort of psycho-detecting software released by some secret government agency. Or an ancient hive mind.
I like how this game can result in quotes that would be quite unnerving when said in public, out of context. - Myself

The dubious quotes list is now public. See it here

Moth

"Could we use prisoners instead perhaps? Lop their legs off and put them in beds surrounding the turrets?

I'm going to have to try this."


You sir just found your signature
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Yay i have a mod now ''https://ludeon.com/forums/index.php?topic=20513.0''; It adds mercs