Base design

Started by Simon_The_Space_Engineer, September 05, 2015, 11:10:00 PM

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What type of base do you have

Open or lazy/rushed
Underground (base is in a mountain or hill)
Colonist friendly
Compact and efficent
Other

Daman453

My base is as follows, 3 kill boxes kill anyone coming from anywhere, i could link them all into one, but i'm lazy (Also playing on base builder, then ramping the up raids) I am planning on making wings, wings that can support themselves in case of toxic fallout or worse. I am really excited about it and when it's done i will post it here.
Quote from: StorymasterQ on February 02, 2016, 08:19:52 PM
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b0rsuk

I tend to put bedrooms on the edge of my bases. Bedrooms are very easy to rebuild, they rarely contain anything valuable (only the greedy and jealous are exceptions), and colonists can make do without them for a while. I'd rather have a bedroom destroyed than my food storage, my warehouse, my hospital or my dining room with its decorations and expensive furniture. These rooms get the most protection. Workshops, recreation room, kitchen are somewhere in the middle. Annoying and sometimes expensive to lose, but won't cause an emergency.

TLHeart

I do the same thing with bedrooms, they are the outside of the base. Can always rebuild them quickly.

Simon_The_Space_Engineer

I keep my buildings separate usually as to help keep things spaced and provide some cover for my colonist
In the end, we all make the same leather hats.

WilliamKids

I usually build next to a geyser in the open space, trying to have at least 50 squares of distance before the next chunk of rock on each side so my base is really out in the open. My colonists equipped with sniper rifles can really take advantage out of this open space, I find it much more efficient to defend a colony with sniper rifle (or any long range weapon) equipped colonist in the open than to build a killbox.

b0rsuk

Do you ever build OVER a geyser ? I had a colony where two of my initial colonists had movement speed below 2. I couldn't get anything done. It was cold. So I built walls around a geyser and (usually) left the door open. It works even during a solar flare!

Simon_The_Space_Engineer

That's a really good idea... I'll have to try it for a heat source
In the end, we all make the same leather hats.

Too-DAMN-Much

Quote from: b0rsuk on September 14, 2015, 07:44:58 AM
Do you ever build OVER a geyser ? I had a colony where two of my initial colonists had movement speed below 2. I couldn't get anything done. It was cold. So I built walls around a geyser and (usually) left the door open. It works even during a solar flare!

neat, wondered about that, didn't actually think it worked or try it though.

Jamini



Bedrooms are to the west (7x8, planned to add some art to them later), larder center-north, workshops south, defenses east, barn and fields far north.

Perhaps not the most organized colony, but it is working.

lyrica56

#84
It is mine first finished base. Nothing cool and special.

Yeah, it's on easy.

Simon_The_Space_Engineer

Looks good... I don't really see any defenses... Is this because you are on easy?
In the end, we all make the same leather hats.

TLHeart

Quote from: Jamini on September 15, 2015, 07:20:22 AM

Bedrooms are to the west (7x8, planned to add some art to them later), larder center-north, workshops south, defenses east, barn and fields far north.

Perhaps not the most organized colony, but it is working.

Having the dining room room in the center, rec room in the center is a good use of the space... means the colonists will use them more often. Do have to ask, though, since the dining room is so far from the food storage, are you getting ate off the ground negatives moods?

Don't need to build 2 tool cabinets for each work bench, as each tool cabinet can support multiple benches. As you place the tool cabinet you can see little lines that tell you what benches it will be supporting... and they support the benches they touch.

Jamini

#87
Quote from: TLHeart on September 15, 2015, 10:07:00 AM
Quote from: Jamini on September 15, 2015, 07:20:22 AM

Bedrooms are to the west (7x8, planned to add some art to them later), larder center-north, workshops south, defenses east, barn and fields far north.

Perhaps not the most organized colony, but it is working.

Having the dining room room in the center, rec room in the center is a good use of the space... means the colonists will use them more often. Do have to ask, though, since the dining room is so far from the food storage, are you getting ate off the ground negatives moods?

Don't need to build 2 tool cabinets for each work bench, as each tool cabinet can support multiple benches. As you place the tool cabinet you can see little lines that tell you what benches it will be supporting... and they support the benches they touch.

None of my colonists are severe cripples or old (I screen my prisoners and sell off, release, or execute the undesirable ones). I have one pawn with a prosthetic leg right now. I've not had any issues with eating off the ground except when I locked some of my constructors inside the room to smooth the floor or used it as a temporary prison.

As for toolbenches: I have a glut of steel thanks to not using turrets at all (except for one used to get rid of the piss-annoying message way back at the start of the colony.). Also, I'm fairly certain you are incorrect about that. Tool benches list what workbenches they are enhancing, and as far as I can tell they can only enhance a single workbench at once, even if they show more connections when being placed.

Besides, it looks nicer that way and gives a nice boost to that room's wealth.

lyrica56

Quote from: Stone_enderman on September 15, 2015, 09:34:30 AM
Looks good... I don't really see any defenses... Is this because you are on easy?
I have one turret on each entrance, it's almost enough for protection needs.

TLHeart

#89
Quote from: Jamini on September 15, 2015, 10:27:04 AM


As for toolbenches: I have a glut of steel thanks to not using turrets at all (except for one used to get rid of the piss-annoying message way back at the start of the colony.). Also, I'm fairly certain you are incorrect about that. Tool benches list what workbenches they are enhancing, and as far as I can tell they can only enhance a single workbench at once, even if they show more connections when being placed.

Besides, it looks nicer that way and gives a nice boost to that room's wealth.

If you like the looks, that is what the game is about.  No where does a tool cabinet say what work benches it is supporting, but each work bench will tell you if they have a work speed of 100% (no tool cabinet), 106% (one tool cabinet), or 112% (two tool cabinets).

here is a screen shot of 1 tool cabinet supporting 6 benches. The lines show the 4 it is supporting from a distance, and it also supports the two it is touching. Unfortunately, the smelter does not get any benefit from a tool cabinet.