Tribal colony vs icesheet

Started by Pathing, July 24, 2016, 07:41:49 AM

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b0rsuk

I guess it depends on the ice sheet. When I play it I tend to choose a very cold spot like -30*C average in summer. I forgot a lot of ice sheet is warmer than that, and a geyser might be enough in there.

Also from my starving ice sheet colony I remember that wanderers ARE a kind of a blessing, really. They invariably come with 3 meals (simple or fine), and often a parka, way before you can tailor one.

GM_Baiter

I had a -30°c summer map, and i even had to enlarge the room because it was too hot inside. If the temperature is too cold, double the doors, if it's still too cold, double the walls.

taha

#17
Quote from: b0rsuk on July 25, 2016, 03:57:52 PM
I guess it depends on the ice sheet. When I play it I tend to choose a very cold spot like -30*C average in summer. I forgot a lot of ice sheet is warmer than that, and a geyser might be enough in there.

Also from my starving ice sheet colony I remember that wanderers ARE a kind of a blessing, really. They invariably come with 3 meals (simple or fine), and often a parka, way before you can tailor one.

Try 002s, mountain area in middle-top with marble and granite :) Is... interesting to say the least.

But once you survive there, surviving anywhere else is easy. And boring.

Pathing

#18
I tried this scenario at least 5 times and my colony died every times.
The scenario was about the followings...
Tribe, 1 colonist, Drop pods, Eclipse, Volcanic winter (colder), Toxic Fallout (awesome toxic fallout), Flash storm (just for special effect), Climate cycle, Psychic drone, average 60 C, flat, ice sheet. (you may imagine what the hell this planet is)

The only trait that seemed to be crucial here was cannibal.... and the bonus double fireball should be on research so you could rush to hydroponic and made free food.

My colony usually ended in 2 ways
1. Out of time. The temperature went lower than -70 c and steam geyser could not keep my colonist warm.
2. Berserk + raid. Berserk colonists ran outside my bunker and died. There was no plan. They just committed suicide.

RIPWORLD lol
Steel is food. Steel is defense. Steel is weapon.
Steel is RimWorld.

MasterD1085

I have successfully made a tribal colony on an icesheet!  YAY.  I'm on Randy Random Extreme, and by god I have gotten lucky with lots of sky food (cargo pods with foodages!)  I started with 2 "hackers" and 1 "war chiefs"  1 digger (with semi decent research) and 1 other guy, each with parkas and cold lover trait (and yes I randomized a long time to get this setup)  Right where I landed there was a steam geyser with an area that could be enclosed.  I immediately closed it up, plopped down a couple campfires.  The enclosed area also had 2 small steel veins I dug up.   I made 4 research tables and sent my extra guy hunting rabbits.  After getting all 6 snow hares, I then took all my people out and hunted the 2 polar bears on the map.   At this time electricity was almost half way done.   This is when things started looking grim for me due to lack of food.   Then randy decided to drop 48 nutrient paste meals :)   Needless to say my 5 people are still alive, we have electricity and I am now working on my battery room and solar panels.   But ya...tribal ice sheet isn't a joke at all.   And it takes some extreme luck and trial and error (more error than trial lol) ;D

Listy

A lot of you talk about Electricity, could one do a Tribal colony on an ice sheet without it? IE, start and stay at the tribal tech level?

MasterD1085

Doubtful, because of that fact that you need wood.   And you can't grow trees fast enough without sun lamps.

b0rsuk

Quote from: MasterD1085 on July 27, 2016, 05:54:22 AM
Doubtful, because of that fact that you need wood.   And you can't grow trees fast enough without sun lamps.
It would be possible if you could send trade caravans.

milon

You can't grow trees on ice sheet. There's no soil. The best ice sheet has is gravel, and you can't plant trees on gravel. (Unless that was changed for A14.)

So traders are your only source, like b0rsuk said.

mrofa

Cassandra extreme is impossible with vanilia tribes on ice sheet. Always run out of food, my best was 1/3 of electricity research before they ran out of food, killed them one by one at the end so best reserches got some food. There might be a hope with visitors and maybe a raid to survive longer but i didnt get neither. Also there is a hope if you get lucky and get large start animals but other than that i dont see a chance.
Still will try some more since it kinda fun :D
All i do is clutter all around.

GM_Baiter

disnof did it without turrets, without eating the pets, and researching stone cutting before electricity (which is a decent option but harder imo).

https://www.twitch.tv/disnof/v/80119977

Impossible ?

MasterD1085

Quote from: milon on July 27, 2016, 09:27:21 AM
You can't grow trees on ice sheet. There's no soil. The best ice sheet has is gravel, and you can't plant trees on gravel. (Unless that was changed for A14.)

So traders are your only source, like b0rsuk said.

You have always been able to plant trees in gravel.  Lol I've been playing since alpha 8....and when icesheet came out in....9 or 10 you could do trees in gravel.

mrofa

#27
Quote from: GM_Baiter on July 27, 2016, 02:14:06 PM
disnof did it without turrets, without eating the pets, and researching stone cutting before electricity (which is a decent option but harder imo).

https://www.twitch.tv/disnof/v/80119977

Impossible ?

Thats not ice sheet he got + temp there, he did grow suff without electric tech...
Show me  on map seed "sean"400x300 coldest area is with Avg. temp -47.2
Proper ice sheet is a place where in winter even mechanoids freeze :D

All i do is clutter all around.