My first 'win'

Started by fuzzlewhack, August 10, 2016, 10:45:10 AM

Previous topic - Next topic

fuzzlewhack

Hi all.

Been playing now for about 3 weeks (I got RW shortly after the steam release.)  Super addicting, very fun game.

I just got my first 'win', if you could call it that.  Played on Cassandra Rough, Permadeath, too! 

At the height of my colony's power I had 9 colonists, all very well armed with a defensive wall of granite, 8-ish turrets, 2 geothermals, a full workshop, a completed hospital unit, and some pretty talented crafters and marksmen.

Nothing could stop me. Until the infestation.  It was bad.  Real bad.

My last doctor got bit to death, another was downed in the midst of the bugs and couldn't be rescued.  The rest grabbed all the shotguns and grenades they could find, and did manage to kill off the rest of the bugs, but at this point there was no doctor.  3 ending up dying from the infections, while another 3 died from starvation.  Only one colonist lived and remained healthy--Makinnen-the one armed, non violent, rocket scientist.

She spent the next two weeks finishing up the ship research, and then building it.  The 'saw rotting corpse' and 'colonist left unburied' debuffs seemed to be permanent. Thank goodness I had the plasteel, steel, and AI core stashed away.   She had the ship all but about 5% from being built before going berserk, attacking a wild boar, and being downed.  She bled to death.

...

Tail.  That lucky bastard.  She came In right at the perfect time.  With a trail of raiders on her tail (no pun intended) it didn't matter, the turrets were still operational!  She led them to their automated death, finished the last ~150 work on the perona core, and blasted off.  She reaped the rewards of an entire colony's hard work.  Lucky, lucky little bitch.  And that pathetic excuse for a 'victory' is the story of how I got my very first colonist to escape from the ghastly rimworld.

dosemeter


winddbourne

I agree . . . I wouldn't consider that a win at all.

But then I'm the sort who quits and deletes if my lone explorer dies, or if my first three colonists die without either escaping or founding a "successful/prosperous" colony to live out their days in. A total wipe is a spot where I definitely would have quite the game and restarted before anyone else could show up.

Of course a lot of people would call me nuts . . . But this story seems like the perfect example of why I do it.

milon

Wait, wait, wait.  Something good happened to Tail the Shunned Girl1?

Huh.

I'd call that a win!  :D



1 https://ludeon.com/forums/index.php?topic=20799.0

Naeem


Shurp

I'd definitely call it a win -- you killed all your colonists *and* launched the ship.  Neat!
If you give an annoying colonist a parka before banishing him to the ice sheet you'll only get a -3 penalty instead of -5.

And don't forget that the pirates chasing a refugee are often better recruits than the refugee is.