Is it normal for Randy?

Started by Grax, January 29, 2017, 03:12:24 AM

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Grax

Just second year began and this happen.
I don't know how many of this shit is coming, 200+ i suppose.
It's Randyrandom with intense setting. Can't even imagine what would it be on extreme.


KillTyrant

Have you considered contacting their leader?

PS. yes, this is pretty normal.

Grax

The lucky point is that almost all of them explode in a chain reaction.

Ukas

Yeah, it's not like it's unimaginable. Usually it seems to be less than 100, but IIRC counted 166 at worst. This in Randy/intense too. Just hide, and wait when they start to get sleepy, then you can clean up the place.

What year and how many colonists you have?

Grishnerf

thats not normal for the second year.
probably a mod or using dev-mode causing to much wealth with items.
i see you got like 25k Silicon from glittertech mod and over 500 Computer parts lol.
i cant see the rest of your items.
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Drop-Pod Escape Artist

GarettZriwin

Its not randy being randy, its small animals being considered so much a little threat while they can outrun colonists and stunlock them dead by their scratch damage en masse.

Animals that are large and too slow to ever hurt you when kiting properly are few on the other hand... I guess Story tellers grab big chunk of meat and divide it into manhunting food delivery. 8)

Grax

Quote from: Ukas on January 29, 2017, 03:52:57 AM
Yeah, it's not like it's unimaginable. Usually it seems to be less than 100, but IIRC counted 166 at worst. This in Randy/intense too. Just hide, and wait when they start to get sleepy, then you can clean up the place.
There were more than 300.
They exploded.
Only 10-15 corpses left, all other vanish and burn.
I was lucky this time.

Quote
What year and how many colonists you have?
Just second. ;-)

Grax

Quote from: Grishnerf on January 29, 2017, 04:20:59 AM
thats not normal for the second year.
probably a mod or using dev-mode causing to much wealth with items.
i see you got like 25k Silicon from glittertech mod and over 500 Computer parts lol.
i cant see the rest of your items.
It's second settlement, most of items are from the first colony.

I don't use dev-mode for game, it was enabled for some science before. ;-)

Grishnerf

every maptile has its own calculation.
most wealth and number of colonists(+some other minor factors) determine the threat scale of each maptile.
1 Computer part is 10 building components. add that up and i cant even see yourt real ressources that have worth, so i would say this is normal due to your items stockpiled.

and yeah just kite them to a small chokepoint and they explode in a chain reaction.
enough meat for 5 years :D
Born in Toxic Fallout
Drop-Pod Escape Artist

Grax

Quote from: Grishnerf on January 29, 2017, 06:51:42 AM
every maptile has its own calculation.
most wealth and number of colonists(+some other minor factors) determine the threat scale of each maptile.
1 Computer part is 10 building components. add that up and i cant even see yourt real ressources that have worth, so i would say this is normal due to your items stockpiled.
I thought about that colony wealth makes raids and sieges harder and bigger.

Quote
and yeah just kite them to a small chokepoint and they explode in a chain reaction.
enough meat for 5 years :D
No, they exploded and burn to nothing.

Shurp

Considering the monster pile of wealth you have, yes, this is normal.  Randy is probably thinking that 10 rats = 1 pirate.  How many pirates do you get attacked by in an average raid?
If you give an annoying colonist a parka before banishing him to the ice sheet you'll only get a -3 penalty instead of -5.

And don't forget that the pirates chasing a refugee are often better recruits than the refugee is.

sadpickle

I got 16 wargs in my first winter, less than 2 seasons from start on Randy Intense. Had 5 colonists, with the "colony is poor" mood buff. The path from my colonist's rooms to the freezer was not enclosed.

I just loaded an autosave, that sort of thing is more annoying than challenging. I feel there is a steep incline in difficulty between intense and... whatever is right below intense.

Grax

Quote from: Shurp on January 29, 2017, 06:33:57 PM
Considering the monster pile of wealth you have, yes, this is normal.
Colony wealth is 4'928'115. Don't know how much is it, never paid attention on that.

Quote
Randy is probably thinking that 10 rats = 1 pirate.  How many pirates do you get attacked by in an average raid?
I think here are hundred of them.

Thyme

#13
Cassandra intense sent 17x Wargs against my four colonists, one refusing to be violent. Luckily Ice Sheet gave me enough time to haul my food inside and wait it out.

edit: 5 million wealth? I never had more than 500k lmao
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