Prisoners hidden traits and skills

Started by grrizo, March 26, 2017, 01:49:11 PM

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grrizo

Hi, everyone.

I just thought that we shouldn't be able to see the prisoners traits and skills until a colony pawn with good social abilities inquire them with some friendly chat. This way, recruiting would be more difficult to achieve. Or at least, not so quick.
Lower chances of recruiting, slower time to get that info.
Lavish meal, now with extra Yorkshire terrier meat.

Granitecosmos

Quote from: grrizo on March 26, 2017, 01:49:11 PM
Hi, everyone.

I just thought that we shouldn't be able to see the prisoners traits and skills until a colony pawn with good social abilities inquire them with some friendly chat. This way, recruiting would be more difficult to achieve. Or at least, not so quick.
Lower chances of recruiting, slower time to get that info.

That has nothing to do with actual recruitment speed, that's all about the recruitment chance. Also, this.

grrizo

Quote from: Granitecosmos on March 26, 2017, 02:28:38 PM
Quote from: grrizo on March 26, 2017, 01:49:11 PM
Hi, everyone.

I just thought that we shouldn't be able to see the prisoners traits and skills until a colony pawn with good social abilities inquire them with some friendly chat. This way, recruiting would be more difficult to achieve. Or at least, not so quick.
Lower chances of recruiting, slower time to get that info.

That has nothing to do with actual recruitment speed, that's all about the recruitment chance. Also, this.
Nope, it hasn't. That's why I implied that it should.
And I didn't mean about some hidden traits showing up radomnly, I mean about no one should see none of the prisoners traits and skills until someone inquires them.
Lavish meal, now with extra Yorkshire terrier meat.